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GameCritics.com Podcast Episode 65: Batman Arkham City, Zelda Skyward Sword, More Skyrim, Corpse Party, Fate/Extra

Brad's back with a vengeance, smacking down accusations that he's playing The Elder Scrolls V: Skyrim incorrectly. Also: The Legend of Zelda: Skyward Sword, Corpse Party, Fate/Extra, and, at last, our semi-epic fight over Batman: Arkham City. Plus: Details on how you can win BIG in our BIG holiday contest. With Brad Gallaway, Mike Bracken, Richard Naik, and Tim "BIG" Spaeth.

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Zelda's wacky controls and Fallout: New Vegas

Fallout: New Vegas Screenshot

After Skyrim bored me to the point that I did not care to continue, I was still in the mood for a Western-style RPG, and a quick look at my backlog reminded me that I still had an unopened copy of Fallout: New Vegas that I picked up but never played thanks to the widely reported of glitches and bugs that plagued it.

Breaking the immersion--Skyrim's racism lacks authenticity

The Elder Scrolls V: Skyrim Screenshot

I really like The Elder Scrolls V: Skyrim. I want to state this now, since most of what I'm about to write will probably make it seem like I dislike it. However, just because I like something doesn't mean I can't criticize it as well. And believe me, there are things to criticize about Skyrim.

Gamer pay and 'Rimming wrong

The Elder Scrolls V: Skyrim Screenshot

So I've formally bailed on The Elder Scrolls V: Skyrim. However, after my initial post about being tired of it after fifteen hours, I was inundated with comments from people on Twitter and elsewhere regarding my lack of enthusiasm for it.

Fifteen hours with Skyrim--and that's enough

The Elder Scrolls V: Skyrim Screenshot

So, Skyrim. Everybody's heard of it, everybody's playing it, and it's getting stellar reviews. Clearly this game is the jam for a whole lot of people right now, and that's pretty cool. Seriously, no hate coming from me towards those of you who dig it, at all. For me, though... I have to say I'm just not feeling it.

State of Play with Brandon Bales: Kellee Santiago, Part Two

Here's our second episode of State of Play with Brandon Bales!

In this episode, we discuss with Kellee Santiago more about thatgamecompany's "Big Idea," as well as pretty much everything there is to say about their last hit game, Flower.

And next week: we discuss their delicious upcoming PSN-exclusive, Journey!

State of Play with Brandon Bales: Kellee Santiago, Part One

Welcome to the first episode of State of Play.

This show is a new voice in the gaming journalism world. Our interviews are long-form, personal, and in-depth. You should check it out, as I don't think there's much like it on the web right now.

Our first interview is with Kellee Santiago of thatgamecompany, creators of the iconic Flow, Flower, and (the upcoming) Journey. In it, we discuss their company, their philosophies, and their first game, Cloud. If you like what you see, stay tuned: upcoming interviews will include Jonathan Blow and David Jaffe.

I am so super-excited to launch this show, as it's been a real labor of love.

GameCritics.com Podcast Episode 64: Skyrim, Assassin's Creed, Reviewing Multiplayer

Not everybody's thankful for Skyrim this week, but most of us are. We explore this latest epic entry in The Elder Scrolls quintology. Plus, what the heck is Ubisoft doing with Assassin's Creed? (Beats us.) And is it ever OK to ignore multiplayer modes when reviewing games? We think so, and we'll tell you why. Many thanks to our very special guest, the brilliant Rhea Monique! With Chi Kong Lui, Mike Bracken, Richard "Bob Dylan" Naik, Tim Spaeth, and Tim Spaeth again as the mysterious and enigmatic J. Bradford Gallaway IV.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Saints Row: The Third Review

The Third Time's not the Charm

Saints Row: The Third Screenshot

HIGH One of the best extended opening sequences I've played in some time.

LOW the game fails to maintain that quality past the opening.

WTF No booty size slider—again?!? And Burt Reynolds?

Oh, Bethesda, Skyrim does have its issues

The Elder Scrolls V: Skyrim Screenshot

The inescapable reality is that Bethesda makes precisely the sorts of games I love, and The Elder Scrolls V: Skyrim may be their best, even if buying the game on release day is akin to paying $60 for access to a public beta test.

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