Online/Multiplayer
 Game Description: The essential action—team up with others, find keys, magic, runes and other items, and beat the stuffing out of anyone in your way—remains unchanged from the arcade hit. While Gauntlet Legends for the N64 will retain the same stages at the arcade game, Midway promises a far meatier storyline, including cinema cut-scenes at the successful conclusion of a stage.
By Chi Kong Lui on October 18, 1999 - 11:00pm.
It can if Midway effectively recreates the arcade experience while adding immersive home console peculiarities. And, apparently with Legends, they have. The original premise of having four human controlled adventurers of different character classes cooperatively questing (a refreshingly rare feature today) through maze-like stages hasn't changed, so the gameplay is still very arcade-like.
By Chi Kong Lui on October 18, 1999 - 11:00pm.
According to ESRB, this game contains: Animated Blood, Animated Violence
By Dale Weir on October 18, 1999 - 11:00pm.
What impressed me the most about Legends was that it has an old car comfort, but with a new car smell. Legends has all the "old-school" button-mashing, destroying-everything-on-the-screen gameplay but now it comes with flashy 64-bit graphics, loud sounds, huge bosses, and over-the-top spells and special effects.
By Chi Kong Lui on August 25, 1999 - 11:00pm.
Only in this day and age could a game of such amalgamated ideas like Aliens Versus Predator (AvP) exist. But did the game take its creative direction from the six movies featuring the two sci-fi antagonists, or was it the never-developed screenplay for the vapor film (of the same name) that never materialized? What about the series of Dark Horse comics? Then again, wasn't there already an AvP game for the underachieving Atari Jaguar system?
By Chi Kong Lui on August 25, 1999 - 11:00pm.
According to ESRB, this game contains: Animated Blood & Gore, Animated Violence, Strong Language
By Dale Weir on August 25, 1999 - 11:00pm.
When I found out Chi was going to review this game, I laughed. Movie licenses have had a history of failing miserably when ported over to video games and with the exception of GoldenEye 007 on the Nintendo 64, I had little reason to believe this trend was going to change.
 Game Description: Aliens vs. Predator offers 40 levels of terrifying futuristic environments in which you choose to be a Colonial Marine, a Predator, or an Alien. It's "survival of the fittest" for your species, as you make your way through responsive game screens that adjust to your actions. Your environments range from planetscapes to colonial bases, where one wrong move could turn you from hunter to prey.
By Dale Weir on July 5, 1999 - 9:22am.
Stubborn as they are, Nintendo just would not deliver the hardcore fighter that fans of the genre demanded for the Nintendo 64. They fell back to their corporate policy of making games that were fun to play for the entire family. Instead of a hardcore brawler, Nintendo produced a hybrid. A game that plays as much like a platform title as it does a fighting game. The mixing of genres was not the only risk taken with the game. Nintendo avoided using the generic cast of muscle-bound men and women or mutants and animals and instead went in a totally different direction. In Super Smash Brothers, you get to control any of your favorite mascots from the Nintendo game library. The object of the game is simple: pummel your opponents and knock them off the stage until you're the only one left.
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