About Us | Game Reviews | Feature Articles | Podcast | Best Work | Forums | Shop | Review Game

Online/Multiplayer

Brink Review

Me Shoot Now

Brink Screenshot

HIGH Seeing the credits roll came as a nice relief.

LOW Certain game-types can last fifteen agonizing minutes, regardless of the win conditions.

WTF "New Audio Log Unlocked!" AWESOME!!

Richard's Guide to Team Fortress 2, Part 5: The Heavy

Team Fortress 2 (Heavy) Screenshot

The Heavy is Team Fortress 2's most iconic class. He graces the cover of the retail box, he was selected to represent the game in Poker Night at the Inventory, and he was the subject of the very first "Meet the Team" video. So what does the giant man-beast actually do, other than brandish his impossibly large weapon and distinct raa-shun accent?

Exploring Eorzea: A Final Fantasy XIV chronicle, Part 3

Final Fantasy XIV Screenshot

Last time I checked in, I explained how I quickly went from level 1 to level 10 doing Guildleve quests at Camp Black Brush outside of the starting city of Ul'dah. The grind to double digits was really fast (far faster than it was in Final Fantasy XI before Square Enix made leveling so much quicker in that games). With mobs in the region giving less experience and skill points (experience needed to grow in physical levels, SP needed for leveling your specific job or class), I decided it was time to head to the next Guildleve hub—Camp Dry Bone.

Where is gaming's Apocolypse Now?

Call of Duty: Modern Warfare 3 Screenshot

War sucks. I've fortunately never had to deal with it myself, but that appears to be the general consensus. Lots of people get killed/injured, resources are wasted, and infrastructure is destroyed. It's an all-around bad deal for most everyone involved. Over the years there have been several films that have portrayed this perspective successfully, but no games. Why?

Portal 2 Second Opinion

The Return of the Orange and Blue

Portal 2 Screenshot

HIGH Wheatley's voiceovers.

LOW The frustration from a particular puzzle at the end of the underground area.

WTF Who knew the turrets had such heavenly singing voices?

Exploring Eorzea: A Final Fantasy XIV chronicle, Part 2

Final Fantasy XIV Screenshot

In the last entry, I spent a lot of time talking about what signing up for Final Fantasy XIV was like, how you create your character, and how the game compared to Square's previous MMO, Final Fantasy XI. Moving forward, we'll be taking a look at my first few days in the game's world and how everything works.

Portal 2 Review

She has a Medical Degree. In fashion. From France.

Portal 2 Screenshot

HIGH My co-op partner's reaction to me falling onto a springboard and being flung to my death.

LOW If I think of one I'll you'll be the first to know.

WTF Has anyone ever seen Chell and Zoey from Left 4 Dead in the same room at the same time?

Exploring Eorzea: A Final Fantasy XIV chronicle, Part 1

Final Fantasy XIV Screenshot

As someone who spent many thousands of hours (and no, I'll not state the exact number here—it's been repeated enough times on the podcast already) with Final Fantasy XI, few folks were more excited than I when Square Enix surprised everyone at E3 a few years back with a trailer for Final Fantasy XIV. Longtime fans knew SE had been working on a new MMO for some time, but when the trailer debuted with Galkans, Tarus, and Elves, it was extra cool—if only because we were basically getting a high def sequel to FFXI.

A few thoughts on Portal 2

Portal 2 Screenshot

While I still have it fresh in my mind I want to put down my thoughts about the single-player campaign in Portal 2. I haven't played any of the co-op, primarily because of the mysterious, ongoing problem with the PSN. However, I completed the solo campaign, and while I agree with many of the criticisms Michael Barnes made in his review at No High Scores, I greatly enjoyed Portal 2. I don't think it's a 10/10 masterpiece, but it is a very good game.

Moon Diver Review

Evolving into Irrelevance

Moon Diver Screenshot

HIGH Starting the first stage and being greeted by a screen full of faceless baddies and an earful of cheesy, pulse-pounding electronic music.

LOW The hour-long final stage.

WTF Do we really need to see the same unskippable cut-scene every time a spell is cast?

Code of Conduct

Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.

Please report any offensive posts here.

For more video game discussion with the our online community, become a member of our forum.

Our Game Review Philosophy and Ratings Explanations.

About Us | Privacy Policy | Review Game | Contact Us | Twitter | Facebook |  RSS
Copyright 1999–2010 GameCritics.com. All rights reserved.