Game Description: In Resident Evil 4 you'll know a new type of horror, as the classic survival-horror action returns with all-new characters, controls and storylines. We last saw Leon S. Kennedy in Resident Evil 2 - a rookie cop in Raccoon City, fighting to stay alive. That was six years ago. Since then, government forces have managed to control the zombie threat and Leon has become a Federal agent. When the President's daughter is kidnapped, Leon tracks her to a remote, hidden fortress in Europe - where he'll relive the horror he faced six years before. Players will face never-before-seen enemies that make Nemesis seem like a kitten. You'll be wishing for the usual Resident Evil zombies!
By Brandon Erickson on June 27, 2007 - 7:48pm.
Resident Evil 4: Wii Edition
features all the same content from the GameCube and Playstation 2 versions along with a specially redesigned control scheme that takes advantage of the Wii's unique motion-sensing controller. While this new iteration has nothing new in the way of added content or graphical upgrades, the Wii-enabled improvements to the aiming and knifing controls add freshness to the experience as well as a more streamlined and intuitive way to play.
By Brandon Erickson on June 27, 2007 - 7:47pm.
According to ESRB
, this game contains: Blood and Gore, Intense Violence, Language
By Anonymous on June 26, 2007 - 11:00pm.
By Brad Gallaway on May 7, 2007 - 11:51am.
As part of a new wave of "next-generation" 360 games which are short on content, questionable in structure, and passed off to the public at a high retail price, is certainly a title to be cautious of for gamers on a budget. If I could only afford to buy one title in a store full of choices, wouldn't be it.
By Brad Gallaway on April 7, 2007 - 10:17am.
Although the camera is ridiculously slow and unresponsive (an intentional choice to alleviate the motion sensitivity Japanese gamers are so prone to?), it's as sickeningly entertaining as it ever was to lay down a giant bear trap, snap it closed on an approaching attacker, shoot him full of electrified spears and then drop a giant flaming boulder on his head, laughing as the whole mess explodes.
By Daniel Weissenberger on March 23, 2007 - 3:41pm.
Without the aid of a strategy guide, cheat codes, or any other manner of gaming aid, I managed to get all the way through Bullet Witch
in just three hours. This puts me in a bit of a bind because, while it's a very fun game to play, Bullet Witch
is just inexcusably short. Hell, I rented the game and I didn't feel like I got my money's worth, so how can I possibly recommend that anyone purchase it?
Game Description: Bullet Witch is set on a bleak Earth, in the year 2013. The human race is almost extinct as hideous demons and monsters dominate the planet. It's been decided that only a combination of ancient and modern combat can beat the se creatures. Alicia is a highly-trained soldier who also know ancient magic. The fate of the human race is in her hands, as she ventures into the world of monsters and fights them with her mix of magical arts and military equipment. Manage Alicia's health & magic meters to avoid running out of ammo or power—be strategic & play it safe, or the world dies with her.
By Guest Critic on November 1, 2006 - 12:00am.
So what are the zombies like? Well, first of all they're slow. But what they lack in speed they make up for in number. It is truly a next-gen quality of Dead Rising to render such a large amount of creatures on-screen and an essential part of its gameplay mechanic. Due to the vastness of the mall, such slow enemies would not pose a threat if there weren't literally hundreds of hungry, rotten undead waiting for the player to make the big mistake of maneuvering himself into a too-crowded place.
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