Horror
By Dale Weir on March 22, 2013 - 6:12pm.
In this response piece, Extra Credits expands on the subject of horror in games. This time the crew talks about the three types of "monsters" available to developers shedding a little insight into why some fall flat.
By Richard Naik on March 11, 2013 - 8:56pm.
In this episode we bid a fond farewell to one of our own, plus everyone tries to talk Richard into buying a 3DS with completely meaningless results. With Richard Naik, Chi Kong Lui, Brad "Sweet Can" Gallaway, Mike Bracken, and Dylan Collins. Download: Right click here and select "Save Target As..." Subscribe: iTunes | Zune | RSS Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
By Dale Weir on February 19, 2013 - 4:56pm.
The Extra Credits guys give us a quick summary on the importance of the horror game protagonists. After recent comments pertaining to the reception of Resident Evil 6, the creators of Resident Evil really need to watch this video before they even think about returning the Resident Evil to its survival-horror roots. Such an about-face would require a level of expertise (and guts!) that Capcom hasn't demonstrated in over a a decade.
By Dylan Collins on February 15, 2013 - 6:18am.
On this episode, we talk about what we are FINALLY going to be clearing from our backlogs this year. We also answer some listener questions that you have always wanted to know, but didn't know you wanted to know. Join us for this informative episode of the GameCritics Podcast! With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik and Dylan "I finally spelled everyone's name correctly" Collins. Download: Right click here and select "Save Target As..." Subscribe: iTunes | Zune | RSS Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
By Brandon Bales on January 28, 2013 - 3:55pm.

Just like Handel, the digital craftsman Hidetaka Suehiro seems equally excited, baffled, and reluctant to continue work on his most successful game yet, Deadly Premonition—a game that, dare I say it, could be a similarly-praised work hundreds of years from now. The game is being re-released this March as a PlayStation 3-exclusive entitled Deadly Premonition: The Director's Cut. I was lucky enough to be able to sit down with the man and his producer, Tomio Kanazawa, last week to discuss the details. It was an event that was sometimes as intentionally mysterious as the goings-on in the game's fictional hamlet of Greenvale, but thrilling nonetheless.
By Dylan Collins on January 25, 2013 - 9:13am.
We are reaching into the listener mail bag again! We learn Brad's favorite food, and what game is like Amelie...if Amelie could fly! Also, Special guest Christopher Floyd stops by to talk in his Irish accent. Oh yeah, we also talk about what we've been playing and have a lively discussion about the Steam Box! With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard "Sexiest Thumbs Alive" Naik, Special Guest Christopher Floyd and Dylan Collins. Download: Right click here and select "Save Target As..." Subscribe: iTunes | Zune | RSS Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
By Dylan Collins on December 31, 2012 - 6:01pm.
Awards, contest winners, and Dan Weissenberger? This can only be our Fifth Annual Holiday Awards Spectacular! We dish on the best and worst of 2012, Brad's son drops in to share his best and worst of the year, and we give out some fabulous prizes based on a really cool random number generator. Featuring Dylan Collins, Brad Gallaway, Mike Bracken, Dan Weissenberger, Richard "It's not really a spoiler" Naik, and Tim "The Brett Farve thing is getting old" Spaeth.
Download: Right click here and select "Save Target As..." Subscribe: iTunes | Zune | RSS Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
By Dylan Collins on December 18, 2012 - 4:31pm.
We discuss The Walking Dead: Episode Five—No Time Left and the series as a whole. But BEFORE that, we have thumbs up and thumbs down and an announcement about our big end of the year show! With Chi Kong Lui, Brad "Nine-Dollar Coconut Drink" Gallaway, Mike Bracken, Richard Naik, and Dylan Collins. Download: Right click here and select "Save Target As..." Subscribe: iTunes | Zune | RSS Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
By Brad Gallaway on December 7, 2012 - 2:46pm.
Don't Judge a Book by its Franchise
HIGH Finding my first flamethrower. Burn, motha*#@&$!
LOW The first two hours of play before GameFAQs.
WTF Why is so much vital info unexplained?
By Brad Gallaway on December 2, 2012 - 3:28pm.
The End
HIGH The walkie-talkie resolution wasn't a total disaster.
LOW The conflict in the final scene felt too staged.
WTF Where's the obvious dialogue option in the alley?
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