The recent cancellation of Mega Man Legends 3 has gotten me thinking about all the wonderful gaming memories I've had with the blue bomber. As opposed to a long-winded blog post, I decided to share some of these experiences with the general Internet population. Thus, I present for the enjoyment of the masses, a let's play of Mega Man X, starring yours truly.
As nice as this trailer looks, it only reminds me that Sega still doesn't know what to do with Sonic the Hedgehog. Sega wants so badly to fit Sonic into a large 3D world that it has forced him into games with hover boards, wolf transformation, giant swords and even guns. Fans on the other hand just seem to be begging for more of what they grew up on—2D platforming levels.
The most difficult part of reviewing a game is reviewing the difficulty. A few games—Super Meat Boy, I Wanna be the Guy—can uncontroversially be called hard, but the essential question is actually whether they are too hard. Since that level of difficulty depends not only on the individual player's skills and experience, but also on his values, it can be difficult to state what goes over the line. It is even harder to accurately say whether a game is too easy, primarily because most reviewers are skilled and experienced gamers, many of them drawn to the hobby during its early days when challenge was practically all a game could offer in terms of fun.
Recently it has felt like Sega has been trying to rekindle the love of its fans every year. Every year there has been a Sonic remake or a Sonic collection or a Sonic reboot or combination of the three thrown onto store shelves. Despite its failures, Sega just keeps on trying and this year, just in time for that 20th anniversary, Sega has come up with Sonic Generations. Not a lot is known about the game, but the teaser video making the rounds has sparked some discussion.
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