As someone who grew up loving the Choose Your Own Adventure paperbacks, finding titles to play on my PSP that were essentially the same thing blew my mind—rather than turning the concepts into a clunky platformer or simplistic action game, the good people at Laughing Jackal translated the books themselves into text-based adventures with short minigames replacing the dice-rolling and combat that real-life readers would have performed.
Surely we can't find anything negative to say about Rayman Origins, right? Errrrr.... Plus the truly uncanny X-Men Destiny (why hast though forsaken me, Denis Dyack?) and our take on whether games journalists should ever write for free. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Quack" Spaeth.
I haven't been up on my download titles and the way I should lately, so I've been trying to rectify that over last week or two. I decided to comb through the PSP Minis store alphabetically and see what caught my eye. There's a whole lot of junk in there, quite frankly, but there are some nice titles if you look hard enough.
Have you always wanted to take Ninja Gaiden's Ryu through the worlds of Super Mario Bros.? Wait, really? You have? Or how about playing as Link from The Legend of Zelda? You've wanted to do that too? Okay, well, now you can... online.
Welcome back to the second part of our interview with Jonathan Blow, creator of the indie smash Braid and the upcoming The Witness.
In this episode, we begin the discussion of what it means to spend our time playing games. Paramount to this: our discussion of "achievements" and how they feed into creating structures that presuppose challenging design.
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