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The Starship Damrey Review

Understated in Outer Space

The Starship Damrey Screenshot

HIGH A spooky sci-fi tone and clever use of robots.

LOW Overlooking a crucial key and getting stuuuuuuck.

WTF That's what the oil was for? Really?

Remember Me Review

Insert "Forgettable" Cliché/Pun/Joke Here

Remember Me Screenshot

HIGH Fantastic visual style.

LOW The invisible mutants. So many invisible mutants.

WTF For a game about memory, there are precious few memory-rewrite sequences.

The Last of Us Review

At the Ragged Edge

The Last of Us Screenshot

HIGH Finally getting my hands on a weapon that can behead zombies. And then doing that.

LOW Spending twenty minutes trapped in an almost game-breaking bug.

WTF The whole ending. All of it.

The Swapper Review

Alone in a Crowd

The Swapper Screenshot

HIGH Figuring out how to get the last orb in Planet Survey.

LOW Getting stuck on a puzzle for 15 minutes because I forgot it's possible to merge oppositely-oriented clones.

WTF Hitting a gravity pad too hard, dying, and then watching my corpse ping-pong back and forth until I reloaded.

The Incredible Adventures of Van Helsing Review

The Iterative Adventures...

The Incredible Adventures of Van Helsing Screenshot

HIGH "Eat Ray of Destructionnnnnnnnn!!"

LOW Multiplayer doesn't always bring people together.

WTF Did I just sell The One Ring for 3,000 gold?

Interview with Remember Me's Jean-Maxime Moris

Remember Me Screenshot

Completely new intellectual properties are a rarity these days. New ones starring female lead characters are even rarer. Thanks to Capcom picking up publishing duties, Remember Me from French developer DONTNOD Entertainment will be making its way to the United States on June 4. In addition to satisfying both of those criteria, It also looks like a great action title with some interesting ideas, so Jean-Maxime Moris, co-founder and creative director of DONTNOD Entertainment was gracious enough to answer the questions we had about the dynamics of crafting a female-led title and how the game's "memory" theme applies to gameplay.

GameCritics.com Podcast Episode 91: Most Overhyped/Underappreciated Games

It's the end of a generation, and the GC crew takes a look back at the era that was. We throw out our Most Overrated and Underappreciated games of the past gen, and somehow we were all still on speaking terms afterwards. Also, some bonus talk on the magic of Pokémon. With Sinan Kubba, Chi Kong Lui, Brad Gallaway, Mike "I Hate You All" Bracken, and Richard Naik.

Download: Right click here and select "Save Target As..."
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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

La-Mulana Review

Puzzle Paradise

La-Mulana Screenshot

HIGH Finally snagging the chain whip.

LOW Forgetting to save.

WTF How is Lameza's laptop able to pick up Wi-Fi underground?

GameCritics.com Podcast Episode 90: The Raiding of (non-existent) Tombs

It's a Tomb Raider extravaganza! We dish on the latest incarnation of Lara Croft, female protagonists in general, and the state of the "Cinematic Action" genre, a term which I claim full credit for coining. With Richard Naik, Brad Gallaway, Ashley King, Sara Rich, and (later on) Tim "Skype Connection Dropped" Spaeth.

Also, check out this article by our good friend Rhea Monique if you have time. Well worth a read.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

The Book of Unwritten Tales Review

Like a Tall Glass of Lukewarm Water

The Book of Unwritten Tales Screenshot

HIGH Expansive, detailed environments.

LOW Getting a fetch quest from magical, talking, invisible termites.

WTF How can zombies, ghosts, and ghouls exist in a world where death is explicitly stated to never occur?

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