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Adventure/Explore

The Last Of Us Second Opinion

The longest journey

The Last of Us Screenshot

HIGH the scenic view in Utah.

LOW getting turned around in the first dark sewer section.

WTF wooden pallets, ladders and generators.

Mysterious Cities of Gold: Secret Paths Review

More like secret pains.

Mysterious Cities of Gold Review Screenshot

HIGH The game works, I guess.

LOW Bland, repetitive "puzzles" and levels.

WTF Does this game perpetuate colonialist privilege?

GameCritics.com Podcast Episode 102: Beyond Two Souls, Arkham Origins, ZombiU, and Link Between Worlds

Now that 2013 is winding down it's time to catch up on some of the hot new holiday releases, covering the latest David Cage......thing....in Beyond Two Souls, Barkham Origins, ZombiU, and The Legend of Zelda Link to the Past 2, also known as Link Between Worlds. Featuring Richard Naik, Chi Kong Lui, Brad Gallaway, Mike Bracken, Sinan Kubba, and Tim "coitus" Spaeth.

00:00-00:03 - Intros

00:03-00:32 - Beyond: Two Souls

00:32-00:56 - Batman: Arkham Origins

00:56-01:15 - ZombiU

01:15-01:46 - Link Between Worlds

01:46-close - Thumbs

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Deadfall Adventures Review

Raiding tombs, but not a Tomb Raider

Deadfall Adventures

HIGH the first time I came across mummies fighting Nazis.

LOW too much combat in the latter half.

WTF how do the Nazis keep getting ahead of me in locked tombs?

GameCritics.com Podcast Episode 101: Video Game Music

The podcast gets rythmic on us as we talk game music, some of our favorite tracks, why game music is special, and what has been lost as games have evolved from their technologically limited origins. Featuring Richard Naik, Chi Kong Lui, Michael "Mac" Cunningham, and special guests Dylan Collins and Matt Hunter from the A Jumps B Shoots podcast.

00:00-00:02 - Intros

00:02-00:12 - A little chat about our musical backgrounds

00:12-00:27 - Games that we hate, but love the music

00:28-00:48 - With the technological evolutions over the years, has game music lost something compared to it's restricted roots?

00:49-01:04 - Name something creative that a game has done with its music that drastically altered your opinion of said game

01:05-01:31 - Some of our personal favorite game songs/soundtracks

01:31-close - Thumbs

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Alien Spidy Review

Down Came the Rain...

Alien Spidy Screenshot

HIGH Achieving the perfect arc to a swing.

LOW Failing (again!) to earn new coins on a level.

WTF Why does the spider fly a UFO in the first place?

GameCritics.com Podcast Episode 100: The Centennial

Sinan Kubba is joined by the full house of Brad Gallaway, Chi Kong Lui, Mike Bracken, and Richard "Ouya" Naik to celebrate a historic fixture in the history of the GameCritics.com podcast: The grand return of the Horror Geek. Oh, and 100 episodes of a podcast that's been like a pair of tattooed knuckles, offering both love and hate for all things gaming.. Yes, one knuckle's been slightly bigger than the other. Okay, not slightly.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Arcania: The Complete Tale Review

Generic Fantasy Adventure 16B

Arcania: The Complete Tale Screenshot

HIGH Using a wall of fire to exterminate a horde of skeletons.

LOW Watching the graphics engine try to keep up with jogging around the map.

WTF AAAAH! I thought that was a turtle!

Beyond: Two Souls Review

Beyond: Two Steps Backward

Beyond: Two Souls Screenshot

HIGH Jodie's bond with Cole is heartwarming.

LOW Ending options make Mass Effect 3's end game choices seem brilliant in comparison.

WTF Wishing it had Heavy Rain's more complex QTEs to add some depth.

Lego Marvel Super Heroes Review

Brick by Boring Brick

Lego Marvel Super Heroes Screenshot

HIGH The first skydive from the Helicarrier to the New York streets below.

LOWGetting stuck in level architecture and having to re-load.

WTF Lego games don't let you be creative with Legos.

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