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Axiom Verge Review

Look up the definition of Axiom for maximum enjoyment.

Axiom Verge

HIGH Giant female robot warriors

LOW Extremely difficult final boss

WTF Constant suicide rebirth

GameCritics.com Podcast Episode 129: Goodbye and Hello

We bid a fond farewell to Sinan Kubba as he begins his new journey as a door-to-door Vita saleman. Or something like that. As one friend leaves another arrives, as we welcome Anne Lee into the inner circle. Also, final thoughts on Bloodborne plus a rousing round of Thumbs. Featuring Richard Naik, Brad Gallaway, Mike Bracken (!!!), Anne Lee, and Mike Suskie.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Bloodborne Second Opinion

The Borne Supremacy

Bloodborne Review Screenshot

HIGH Charging up an axe attack that stuns large dudes so I can rip their innards out. Neat!

LOW The Chalice Dungeons look and feel almost identical no matter which variations are triggered.

WTF The 'real' ending. Who thought that would be a satisfying conclusion to a forty-plus hour adventure?

Bloodborne Review

Where did all the magic go?

Bloodborne

HIGH: Cainhurst Castle

LOW: The Unseen Village

WTF: Well, Rom was easy. I guess I'll walk up to this wailing woman and.....OH MY GOD WHAT IS HAPPENING?

La-Mulana EX Review

Get Lost

La-Mulana EX

HIGH That fleeting glimmer of optimism when actual progress is made.

LOW Re-orienting after any amount of time away.

WTF Hey, Rising Star Games? Y'all know what a red star means, right?

Titan Souls Review

Attack on My Last Nerve

Titan Souls

HIGH: Finally taking down a Titan on my 71st attempt.

LOW: The previous 70 deaths.

WTF: Oh joy, another vague "artistic" ending that tries to be intelligent but says nothing profound.

State of Decay: Year One Survival Edition Review

Real World of the Dead

State of Decay

HIGH Watching zombies congregate around a beacon that's leading a missile right to them.

LOW Seeing my truck go flying because the physics engine decided the zombies I was plowing through were made of iron and anchored in concrete.

WTF To unlock a character, I have to make another character gravely ill and then execute them?

GameCritics.com Podcast Episode 128: Chocobos covered in Bloodborne

Sinan Kubba is back in the hotseat alongside Brad Gallaway, Richard Naik, Chi Kong Lui and Mike Suskie. A bumper show this time around, with an even bumpier 40 minutes on Bloodborne. If you get Bloodbored, skip to the 47 minute mark for the rest of the show, where we cover Final Fantasy Type 0 HD, more Amiibo drama, more on Etrian Mystery Dungeon, and a feature segment on the state of multiplayer.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Aaru's Awakening Review

Transport your soul

Aaru's Awakening

HIGH Skillfully transporting Aaru through a bevy of obstacles.

LOW Dying dozens of times before realizing what's killing me.

WTF the game using the words immoral and immortal interchangeably

Dark Souls II: Scholar Of The First Sin Review

The soul still burns

Dark Souls II

HIGH A silky-smooth framerate, and the added DLC areas are brilliant.

LOW The darkness is still not dark enough. Torches are irrelevant.

WTF Heide's Tower of Flame should be the last place a dragon wants to hang out.

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