About Us | Game Reviews | Feature Articles | Podcast | Best Work | Forums | Shop | Review Game

GameCube

Cosplay: Imp Midna from Legend of Zelda: Twilight Princess

The Legend of Zelda: Twilight Princess - Imp Midna Cosplay

The Legend of Zelda: Twilight Princess was not a favorite game of mine—I played it for a few hours and put it down never to pick it up again—but I did always like the character Midna. Others have apparently played the game as well and become quite fond of Midna. They have gone so far enough as to create a Midna costume. As with such things, some are more successful than others, but no matter where you go, you'll be hard-pressed to find a better example of Midna cosplay than Kagomechann's.

Video: Mario prankstar, Rémi Gaillard, returns for more kart racing

Rémi Gaillard's dedication to authenticity continues to impress. Too bad by standers and The Law don't share his passion.

Video: The Legend of Zelda as an angst-filled 1980s movie

A big jar of hearts for the creators of this fan-made trailer for tackling five of the big 1980s teen movies. (The Breakfast Club, Say Anything, Sixteen Candles, and two others.) Post a comment if you know the names of the last two movies.

Video: New Mario Bros. Movie Trailer

This particular video really hits its mark. Part tribute to Super Mario Bros., part tribute to Grand Theft Auto and completely awesome. As an homage it captures some popular Nintendo catch phrases and mixes them in with altered non-Nintendo catch phrases. My favorite part of the video though is that frequent sad sack and third wheel, Luigi, is particularly badass. Though clearly the second in command in The Brothers Mario, he's not the pathetic, attention-seeking sibling we see in other fan videos.

Video: If games had super-easy mode

In honor of Brad's gaming brick wall blog post and the comments that followed, here is College Humor parody video. Would some of those classic games have been as revered without the legendarily tough stages? You be the judge.

Dead to Rights: The longest video game review ever

Dead to Rights Screenshot

Some years back I played Dead to Rights and found its plot so captivatingly, amazingly ludicrous that I wound up writing a fifty-odd page review of it. It was relatively well-received by people who worked on the game, and even wound up being mentioned in 2005's prequel, Dead to Rights II. Now, to celebrate the release of Dead to Rights: Retribution, I've decided to repost the review here, now with illustrations! Hopefully the occasional image and video will help make it a little more palatable—yes, I'm well aware that it's TL, and I won't be offended if you DR.

The Boss of Bosses

Mega Man 2 Bosses

That guy with the earthquake move. The ice thing. The stupid jerkface that won't hold still. Whatever their form, bosses have been a part of gaming since the early days of Atari. Personally I've always been a sucker for boss battles-they can very heavily influence my opinion of a given game. However, based on many games I've spent time with recently, Tim's question from the most recent podcast (mentioned around the 39:00 mark) is a valid one-do they even make good boss battles anymore?

The Great Google Doodle Triforce Conspiracy

The Great Google Doodle Triforce Conspiracy

The Great Google Doodle Triforce Conspiracy

Susie Sahim, the artist behind many of Google's event-based logos and and known to appreciate Legend of Zelda—and Link in particular, is believed to be have deliberately hidden tiny TriForces in her work. Neither she nor Google would confirm or deny anything.

Gaming pet peeves

Metal Gear Solid 4

In an effort to prepare for Metal Gear Solid 4, I've recently been playing some of the earlier Metal Gear Solid games. And while it's been really fun for the most part, it's also brought to mind some of my gaming pet peeves, not just related to MGS but to games in general.

What triggered this for me was being reminded that MGS doesn't allow the player to pause during cut scenes. I was at the end of MGS2 when I suddenly found the need to pause the game. I think I knew at that point that I couldn't actually pause, but I had no choice but to try. So I hit the start button and suddenly the game fast forwarded to another section, apparently bypassing a whole bunch of end-game exposition. As a result, I had to reset the game, load my most recent save, and fight a whole bunch of enemies and go through a long boss fight just to get back to the cut scene that I missed. It was absolutely maddening, and it baffles me that the developers wouldn't include such an obvious feature, or why any developer wouldn't include that feature, especially in a game that is so heavy in cut scenes.

What happens when Mario fan forgets to take his meds?

A guy in a go-kart, on a highway, swerving through traffic, tossing banana peels in front of cars in adjacent lanes... You'd have be nuts to attempt this... or you could be none other than everyone's favorite French practical joker, Rémi Gaillard—I don't know who he is either, but he does a mean Mario impersonation.


Code of Conduct

Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.

Please report any offensive posts here.

For more video game discussion with the our online community, become a member of our forum.

Our Game Review Philosophy and Ratings Explanations.

About Us | Privacy Policy | Review Game | Contact Us | Twitter | Facebook |  RSS
Copyright 1999–2010 GameCritics.com. All rights reserved.