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Enclave – Second Opinion

There isnt much to add to Mikes review. He pegged all of the major problems and few highpoints Enclave showcases. Whether its the shoddy save and combat systems or the extreme difficulty, I agree with him. There are a couple things that I feel deserve further attention.

Gungrave – Review

For all its visual splendor, Gungrave is really just a mindless shooter not unlike those from the Super Nintendo and Genesis era. The gameplay boils down to nothing more than shoot everything in sight and keep advancing. Grave is a big, lumbering lug, so trying to avoid the barrage of enemy bullets is essentially pointless.

Kingdom Hearts Review

Kingdom Hearts Screenshot

Kingdom Hearts was formally announced at the Electronics Entertainment Expo of 2000, which I was fortunate enough to attend. Most convention-goers (myself included) waiting in the mile-long line for the preview left stunned, amazed, or a quivering mixture of both. The game that was shown represented nothing less than a completely unexpected merger of two colossal forces, two seemingly invulnerable icons, each at the summits of their respective media.

Animal Crossing – Review

Anyone expecting bosses and bonus levels should be warned, as Animal Crossing is best described as a simulation of life in a small rural village. But it has many aspects that separate it from the simulation games that we are used to seeing and which make the game a unique experience. Uniqueness is not a good enough reason to play a game, however. Luckily, Animal Crossing is not merely unique, but also highly addictive and entertaining.

Sonic Advance – Review

To the new generation of young gamers, playing a Sonic The Hedgehog title on a Nintendo platform might not seem like anything that extraordinary, for it just represents another side-scrolling title. Yet, for anyone having owned a Super Nintendo or Sega Genesis and still retaining a bit of knowledge of the early nineties’ console war, such a thing would have been unthinkable even two years ago.

The Mark of Kri – Second Opinion

I'm happy to say I can echo Brad's enthusiasm regarding The Mark Of Kri. It's a damn fine game. And while I don't quite consider it the masterpiece he does, there's no denying that its innovations are fresh and well-implemented.

Mega Man: Battle Network – Review

From Mary Shelly's Frankenstein to Spielberg's AI, the notion of an artificial being, created in the likeness of a human, is a subject that continues to captivate fans of science fiction. Ironically, despite the interest, characters like Frankenstein and David are often tragic; their lives made miserable by the fear and suspicion of real people. Such responses arent always justified, but thats how people would probably react when faced by such beings.

Turok: Evolution – Second Opinion

The Turok: Evolution is an interesting creature. It's story alone chews away at a person's suspension of disbelief—a Native American and a confederate get sucked into an alternate dimension, where dinosaurs have the upper hand on technology and territory. This is probably what would have happened had Mark Twain and Sir Arthur Conan Doyle ever collaborated on a novel. Considering the story only has to go as far a setting a premise for the gamer to blow the heads off dinosaur-men, making complete sense doesn't really matter all that much.

Stuntman – Review

It's a nice idea—put the player in the movie. But movies are a passive experience. I felt like my time was wasted—the levels themselves were so frustrating that this delayed reward added injury to insult.

Armored Core 3 – Review

How many times can one person play the same game? At least six, evidently. While I still call myself a fan of FromSoft and their Armored Core series, I think I've finally reached my breaking point. I've taken all five of the previous games to 100% and beyond. Its safe to say that I know these games inside and out, and there's no doubt that I've enjoyed being along for the ride.

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