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SSX – Second Opinion

First off, let me say that SSX isn't exactly the killer-app that everyone makes it out to be. Like Dale, my experience with SSX also saw its highs and lows (and I'm not just talking about the slopes, either). At first, I too was blown away by the visuals, but I didn't initially see what was so great about the gameplay.

007 Racing – Review

Electronic Arts, granted the license from MGM, took notice of Bond's affinity for fast cars, and 007 Racing was born. Unfortunately for Electronic Arts and its developer, Eutechnyx, every release that followed Rare's brilliant GoldenEye 007 has proven that the license can only carry a game so far. 007 Racing is a game that barely carries its license and succeeds only in driving it into the ground.

007 Racing – Second Opinion

007 Racing's developer, Eutechnyx, puts the following tag line underneath their logo: "Advanced gaming science." If 007 Racing is any indication of this pretentious moniker, than it's wrong on all counts.

Dragon Warrior I & II – Review

R-P-G. In the world of video games, not only do these three letters stand for role-playing game, but its mere mention also evokes more loyalty, passion and debate than perhaps any other genre. Though I write that last sentence as if it were common knowledge, I ponder what made RPGs so endearing to me and millions of gamers around the world to begin with.

Dragon Warrior I & II – Second Opinion

The release of Dragon Warrior I & II serves many purposes aside from making more money for Enix. Obviously, it is a wonderful trip down memory lane for older gamers, but it also serves as a history lesson of sorts for newbies and a stark reminder that things haven't really changed that much in the last couple of decades. As a newcomer to the game, I was surprised at how non-linear the game really is.

Skies of Arcadia – Review

When discussing the advancement and progression of video games, it's not very often that an original idea comes along and jumpstarts the industry while being well-rounded enough to be praised on multiple levels. When a game is going to focus on improving or innovating the mechanics of how it's played, it often leaves behind the polish and fully-fleshed feel most gamers crave.

Skies of Arcadia – Second Opinion

I knew that I'd like Skies Of Arcadia right from the start. It showed signs early on that it would be a wonderfully light-hearted adventure story. In a genre loaded with dark, melodramatic RPGs, having a game with such a fun spirit is refreshing. I must admit that the flying ship premise took a while to really grab me. I kept looking at these flying ships and wondering how a civilization could even exist hovering in the air—for crying out loud, fish fly through the air!—but as the game went on I suppressed my doubt and enjoyed the game for what it is.

Oni – Review

Right from the start, I sensed something was wrong. I think in any game, if you find yourself dead within the first five minutes of playing, that's a bad sign. That's exactly what happened to me in Oni.

Oni – Second Opinion

Chi does a good job of covering most of the game's flaws, but I disagree about the curse of being a game critic. To me, the worst part of being a critic is actually having to play games like Oni.

Vampire Hunter D – Review

At its surface, Vampire Hunter D is many things. First and foremost, it is a gothic drama about a vampire hunter named "D" (in case you couldn't tell from the title). It is a vampire game done up in grand, operatic fashion. It is a game based on a popular animated film from Japan. It is yet another slow-moving, heavily stylized horror game in the stale Resident Evil tradition (what hath Capcom wrought?). It's a game filled with many monsters, bats and other assorted winged and four-legged beasties. It's a game played from too many off-kilter camera angles. It's a game strewn with mind-numbing puzzles, ordinary and familiar gameplay and poor controls. At is surface, Vampire Hunter D is many things. Below its surface, Vampire Hunter D isn't much.

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