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Silent Hill 3 – Second Opinion

Perhaps such middle-of-the-road gameplay alone does not make the game "a worthwhile experience" (as Matt puts it), but, coupled with the directorial flourishes and aesthetic flair of Konami's immensely skilled development team, Silent Hill 3 is never less than compelling right through to its conclusion.

Billy Hatcher and the Giant Egg – Review

That torturous, fickle experience I just alluded to combines with a lack of engaging play mechanics to create Billy Hatcher And The Giant Egg. A simplistic, by-the-numbers 3D platformer with inspiration taken from Sonic The Hedgehog, Billy Hatcher ends up lagging behind the genre's top games by a wide margin despite its novel concept.

Voodoo Vince – Review

At its core, Voodoo Vince is a very conventional platformer, and I suspect that those who frequent the genre will find the game slightly less appealing for its lack of original mechanics. But this is a game that nonetheless excels because of its bizarre theme and the humorous contexts through which it is acted out.

Virtua Fighter 4: Evolution – Review

Even as I took out the 20 dollar bill out of my wallet to purchase this game, I asked myself why I'm bothering paying to play a game I had mastered and even reviewed almost a full year ago. The answer is pretty simple: I really like the game. So much that I'm willing to pay to see the new additions.

Final Fantasy Origins – Second Opinion

Despite my bravest attempts at immersion, however, I never reached the point where Origins was consistently enjoyable. The games definitely belong to another era; an era that I haven't played enough Dragon Warrior or Phantasy Star lately to be truly at home with anymore.

Viewtiful Joe – Review

Capcom's Viewtiful Joe is an all-too-knowing parody of genre cliches in various forms of entertainment, from videogames to television to film. It's exactly the kind of game where one might expect a hearty wink after an enemy says, "Who do you think you are, some kind of Rock Man?"

Final Fantasy Tactics Advance – Review

Thanks in no small part to the success of Final Fantasy Tactics, American gamers have been treated to a mini-renaissance in this niche genre. Games like the Game Boy Advance (GBA) version of Tactics Ogre, Atlus' recently released Disgaea for the PlayStation 2 (PS2), and the much anticipated Fire Emblem for the GBA are dishing out loads of strategy RPG goodness to a market starving for more.

Never one to miss out on cashing in on a craze it helped inspire, Square (along with new partner Enix) has jumped into the mix as well by releasing Final Fantasy Tactics Advance for the GBA. So, does this title live up to the legend inspired by its predecessor? Generally speaking, yes.

Sub Rebellion – Second Opinion

I'm with Brad all the way. Sub Rebellion is one of those perfectly solid, perfectly enjoyable games that unfortunately no one bothered to play.

Aquaman: Battle for Atlantis – Review

Aquaman is a shining example of why being a game critic can really suck. It's a bad game that needs to be reviewed so other gamers out there can avoid being sucked into the whirlpool of uninspired gameplay, bland graphics, and generalized mediocrity that colors the entirety of the title. Despite doing this public service, I can't help but feel a little bitter toward TDK Mediactive for foisting this game on me.

Alter Echo – Review

All kidding aside, Alter Echo is particularly interesting not only for its wet, squishy levels, but because of its release date. Like the way Hollywood often has competing films with similar content, Alter Echo hit the streets just after Capcom's Chaos Legion this past August.

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