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GameCritics.com Podcast Episode 122: The Age of Dragon Age

Dragon Age: Inquisition is big and meaty, but it's nothing our crew can't chew up. Come join us as we dish on Inquisition, share out thoughts on the greater Dragon Age franchise, and have a spirited discussion about having relations with fictional characters. Featuring Richard Naik, Sinan Kubba, Michael "Mac" Cunningham, and Kate "Swords & Shields" Cox.

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GameCritics.com Podcast Episode 120: Hyrule Warriors, Alien Isolation, Dragon Age Inquisition, and the Souls Odyssey

First timer Mike Suskie joins us to discuss Alien: Isolation and Hyrule Warriors, then Brad and Richard give their first impressions of Dragon Age: Inqusition. Also we talk about pigeons a lot. Featuring Richard Naik, Brad Gallaway, Anne Lee, and Mike Suskie.

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An Interview with Ice-Bound Developers Aaron A. Reed and Jacob Garbe

For anybody who has ever read the post-modern horror novel House of Leaves by Mark Z. Danielewski, few other contemporary novels compare. However, the next evolution of the post-modern novel might just be the interactive novel slash indie game Ice-Bound, a unique experience that combines player-driven narrative choices through an iPad app with the experience of reading and exploring an augmented reality-enabled physical book. Here's my conversation with the two men who made this magic possible.

An Interview with Duck Game Developer Landon Podbielski

I stand behind a couch playing Duck Game for 15 minutes before I realize I am playing the game with its sole developer. That's how unassuming Vancouver-based Landon Podbielski looks as he lounges on one of the two couches in the OUYA booth at IndieCade 2014 on a hot and sunny Friday afternoon. He has long hair, a beard, inquisitive brown eyes, and well-worn sneakers. When I finally realize who Podbielski is, I ask him for a quick interview. In the same unassuming manner, he agrees.

An Interview with Alex Rushdy and Dave Proctor from Runbow Developer 13AM Games

Alex Rushdy and Dave Proctor from 13AM Games stand around the kiosk for the 9-player party game Runbow for the Wii U and shout at people to join the next round. This is the first time 13AM Games has exhibited at IndieCade. Alex is the game's Creative Director and Designer and Dave Proctor is the Producer. Both are enthusiastic and eager to share their pick-up-and-play 2D running game with the gathering crowd. It's a game that's easy to fall in love with.

An Interview with Ned Green from Too DX

Sportsball for the Wii U is a game that combines the 2D aerial battles of classic Joust with the frenetic action of a schoolyard soccer game - if you ever played schoolyard soccer with dozens of balls at once.

Sportsball is the second game from Too DX, a small indie shop based in Seattle, WA. While enjoying the many games in Nintendo's booth at IndieCade 2014, I had a quick chat with Too DX Business Developer Ned Green about his company and game.

An Interview with John Warner from Over the Moon Games

The Fall

While scoping out the Nintendo booth at IndieCade 2014 in Culver City, California, I had the chance to talk with The Fall's lead creative designer John Warner. During our short discussion, Warner describes The Fall, recalls the history of Over the Moon Games, and muses on the challenges of crowdfunding and discoverability as an indie trying to make it in the games industry today.

GameCritics.com Podcast Episode 118: Destiny

Thew crew meets their Destiny. *checks off mandatory joke marker* Now that Bungie's 500 million dollar monster is out, what did we think of it? Turns out we have a podcast to express that very thing! With Richard Naik, Chi Kong Lui, Brad Gallaway, Mike "The Lootman" Bracken, and special guest Gene Park.

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GameCritics.com Podcast Episode 116: Live from PAX Prime

Live from Seattle, it's Saturday Night! Maybe. Regardless of what day it may be, you're sure to enjoy our first ever PAX on-site podcast, getting into the highlights and lowlights of this year's PAX Prime. Featuring Richard Naik, Brad Gallaway, and Matthew "Master" Hunter.

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GameCritics.com Podcast Episode 115: Smart People plus Brad on Souls

Just when you thought we couldn't possibly bring you any more Souls discussion.......we bring you more Souls discussion, but this time with people much smarter and with more name recognition than our usual cast. Enjoy! Featuring Nels Anderson (Mark of the Ninja), Matthew Weise (MIT Game Lab), and Toups (GaymeBar podcast). Oh, and Brad Gallaway I guess.

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