On July 13th and 14th, the Seattle Retro Gaming Expo was held at the Northwest Rooms on the grounds of the Seattle Center. Although I've attended the Portland gathering before, this was my first time checking out the scene in my own backyard, and it was a great time.
I've learned a few things after reading about what's happened during the DICE Summit and Awards event that's taken place this past week. The industry seems to be crying out desperately for maturity. David Cage (Heavy Rain, Beyond: Two Souls) says that games need to grow up. Warren Spector (Epic Mickey) says that games like Lollipop Chainsaw shouldn't be made. The industry wants more Journey and The Walking Dead experiences, as evidenced by these games winning 99.5% of the awards given out. The definition of "fun" is changing.
This is the second trailer—don't know how I missed the first trailer—of fan-made Super Smash Land. Essentially its Super Smash Bros. remade as a Game Boy game and available for the PC. Yeah, I know we were all asking for this ever since the Nintendo 64 original, but you know that Nintendo can drag its feet when it comes to giving the fans what they want.
Right now, Dan Fornace's Smash Bros. demake is only available as a demo and only features Mario, Kirby, Pikachu and Link. But Fornace promises the final game will be completed soon and support more modes than one should expect from a game made by one person.
A big jar of hearts for the creators of this fan-made trailer for tackling five of the big 1980s teen movies. (The Breakfast Club, Say Anything, Sixteen Candles, and two others.) Post a comment if you know the names of the last two movies.
In honor of Brad's gaming brick wall blog post and the comments that followed, here is College Humor parody video. Would some of those classic games have been as revered without the legendarily tough stages? You be the judge.
Videos from Seth MacFarlane's Cavalcade of Cartoon Comedy! have been on YouTube for months, but they were censored versions of what would ultimately become a DVD/Blu-Ray release. That DVD/Blu-Ray launched this month (May 12th) and some of the uncensored videos were put on YouTube.
The content of the video is essentially the same, but now Mario is dropping F-bombs.
Game Description:Back in 1989, Dragon Warrior was one of the first titles to introduce the concept of role-playing games to the world of video game consoles, which was then almost exclusively populated by arcade spin-offs and action games. Now, more than 10 years after its initial release,Dragon Warrior and its first sequel have been spiffed up with enhanced graphics and are now united together on one cartridge for the Game Boy Color.
The release of Dragon Warrior I & II serves many purposes aside from making more money for Enix. Obviously, it is a wonderful trip down memory lane for older gamers, but it also serves as a history lesson of sorts for newbies and a stark reminder that things haven't really changed that much in the last couple of decades. As a newcomer to the game, I was surprised at how non-linear the game really is.
Game Description:This popular series continues to add new innovations and features with each release. The object of Pokémon Gold is still to become the "World's Greatest Pokémon Master" by capturing, training, and battling different creatures, this time with all-new creatures and moves. Also, elements such as day-and-night gameplay and the ability to breed and mutate Pokémon add an exciting new dimension to the game. You'll be able to transfer Pokémon from the Red, Blue, and Yellow editions—even train them for new tricks--but you won't be able to transfer your newly caught creatures to any previously released games. Also, expect special, limited-edition gold and silver Game Boy Color units decorated with Pokémon characters.
After more than a year of Nintendo's persistent Pokémon marketing blitz, the fact that Pokémon Gold/Silver had me glued to my Game Boy Color's LCD to the extent that it did is quite amazing. As Chi said in his review, the game is not that much different from Pokémon Red/Blue, but it is such a solid overall game that it picks up where its predecessor left off without much of a hitch.
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