I still haven't finished The Last of Us, hence not all that interested in the DLC. And if DLC is the GOTY that's I guess a really bad sign. I had high hopes for Dark Souls 2 myself, but as I've written
(mostly with Pedro): it's good but not great.
Haven't even touched the DLC 'Trilogy' for Dark Souls 2 yet. Speaking of DLC: from my shooter-friends I got the feeling that Titanfall feels like a mod for Call of Duty, rather than a game in it's own right. I'm not sure if that's fair, but it's clear by now that for all the hype Titanfall didn't create the titanic impact which was predicted.
The Wolf Among Us - haven't even tried it, since I'm still turned off Telltale episodic games after the Walking Dead fiasco, where each new episode wiped my savegames. Let me tell you: episode 1 stops being great after playing it 3 times. Telltale games are like a magic trick: once you see the ropes or know where the cards are hidden, it stops being impressive. I can't play a TT game anymore without thinking about how pointless my decisions are in the end, how little impact they have for all the talk about meaningful choices in games like this. To me they are choose your own adventure-type graphic novels, not games
From what's coming ahead: Civ: beyone earth could be great, but is it better than Alpha Centauri? Alien Isolation looks great as well. But so did Rome 2 by the same studio, until it came out and had more bugs and glitches than the previous games combined (no small feat!). Hence excuse me for being a skeptic when it comes to the Creative Assembly.
Valiant Hearts is a cute little puzzle-adventure with adorable graphics style. But apart from using the useless ubisoft uplay (grrrrrr) it's dancing a strange dance between grim subject matter and comedic effects, including evasion of a bombardment to a funny tune.
Destiny isn't the second coming either.
Well, guess I'll have some time this year to finally play that Tomb Raider game with Next-Gen hair and play the last of The Last of Us.