Originally Posted by JLB1987
Never played either game, but it kind of annoys me that developers feel the need to justify who you are fighting against by making them comparable to Nazis. Seems ridiculous.
Even the badges of Helghast officers looks very similar to those of Nazi stormtroopers. I think they went a bit overboard with the iconography, after they "borrowed" the basic design of Helghast troopers from Jin-Roh
. Even the way Scholar Visari delivers his speeches
invoked some uneasy feelings
However, since the Helghast don't do anything that is truly evil in the course of the game, Killzone takes its entire "we = good, they = evil"-mentality from the iconography alone. "Here, look! They must be evil, they look like Space Nazis!".
mild spoilers ahead
The most dubious moral choice is the bombing of their own capital with a nuclear weapon in order to stop the ISA advance. A very cynical move from the Helghast command, but as a nation on the brink of defeat understandable why they considered such a thing. But since I didn't see a single civilian in the whole city during the entire war, I assume that the civilians have either fled or been evacuated before the ISA troops marched against the capital.
mild spoilers end
The most annoying NPC in the whole game is Rico
. A man-child who mistakes constant use of profanities with maturity. Like most ISA personnel in this game. Unlike the Helghast however, who are able to talk complete sentences without resorting to multiple use of four-letter words. Sunshine Rico runs around and kills so many Helghast that it can only be measured in metric tons. Yet he is displeased with the extend of his own genocide and want's to continually kill more of them. You see this quite a lot in FPS and it's something we seem to accept. Protagonists and their helpers as mass murderer in the name of "good".
I'd rather play a game where the land you are invading and the people you are fighting are obviously innocent; that would make you, at least, think.
You mean like in Call of Duty: Black Ops with the invasion of Vietnam?
Originally Posted by Pedro
I love shooters with proper stories, eg Bioshock. In fact I'll forgive almost anything else for a strong narrative. I'm kinda interested in Singularity after RandomRob's review.
Oh I love Bioshock. The story really saved the game here, until the last fight which was a huge letdown for me. But there have been articles about how it should have ended
, therefore I won't write much about that here