I review Dead to Rights 2 and am hugely disappointed in it:
"I am a fan of Dead to Rights. Just a few minutes into playing the first game, I became fascinated by its intriguing mix of high octane gunplay and laughably inept storytelling. My borderline obsession with that title led to me writing what may well be the longest review in videogame history, a twenty-five thousand word treatise on all the myriad ways in which it contained the most ludicrously inept videogame story of all time. While this may lead the to the assumption that I disliked the game, or had some grudge against the sequel, that couldn't be further from the truth. I encourage everyone to play DTR, I've shown friends the game's cinemas so that they can be entertained by the idiocy of them, and I use the term CotEWiNoLo as frequently as I'm able to in everyday life. So when I say that Dead to Rights II is a complete failure on every conceivable creative level, that the vast majority of the game's design is worthless and inept, and what few small elements actually work well are overused and run into the ground until even they lose all value, I hope that it's understood that this is coming from perhaps the world's foremost expert on Dead to Rights."
The review begins in earnest
here.