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Old 11-19-2004, 12:16 AM   #1
Daniel Weissenberger
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New Review Posted: X-Men Legends

Mike Bracken reviews X-Men Legends, and spins an enthralling tale:

"For as long as I can recall, I've loved comic books. Some of the finest memories of my childhood are the days I spent sitting on the couch with a copy of The Amazing Spider-Man learning to read—yes, that's right…comics were a key item in teaching me to read. Unlike most parents, who seem to go out of their way to encourage their kids to read anything but comics, my mother saw them as an invaluable tool in inspiring in me a love for the written word. To this day, I still love the medium (although I rarely buy comics anymore, which is almost sad in a way)."

The rest of the review (the videogame part), is right over here: http://www.gamecritics.com/review/xmenlegends/main.php
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Old 11-19-2004, 01:24 AM   #2
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Re: New Review Posted: X-Men Legends

Quote:
Better still, though, is getting three friends together and playing the game as a multiplayer dungeon crawl. I've yet to make three friends, though, so I can only dream about how cool this game would be with three other real people.
I give this review one-hundred stars!
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Old 11-19-2004, 01:25 PM   #3
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Re: New Review Posted: X-Men Legends

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Despite that, this is still easily the best of the X-Men games to ever appear on a console and a shining example that not all games based on licensed properties like comics and movies have to suck.
Very good review. I think I'll have to get this game soon. My one nitpick is with the statement above. Didn't Spider-Man 2 already provide that example?

Seriously, I don't know why, but there seems that there is a set of comments that must be included in every review if the game meets a set of clauses.

AND THIS IS BY NO MEANS directed at Mike Bracken, I'm just using you as an example Mike, but I have bigger fish to fry.

1) No review of a rally game can begin without a snide remark about how unpopular the sport is in the USA.

2) No review of a soccer game can begin... see above.

3) All reviews of bad games featuring licensed characters/franchises must conclude with a statement about having licensed familiar characters not making shitty games better.

4) All reviews of good games featuring licensed characters/franchises must be held up as the one example of how to do this right.

5) All console FPS games must be compared to Halo. It's a law.

6) No review of a Karaoke Revolution game or DDR can be made without the reviewer poking fun at those who do these things in a public setting.

7) Every review of a Myst or Syberia-like game must poke fun at those who still enjoy searching for "magical pixels".

8) Every review of a Mario game must use the phrase "Its-a-me" at least once. Preferably in a subheader.

9) No review of a cel-shaded game can be approved for publishing without the word "kiddie" somewhere in the first or last paragraph.

and....

10) No mention of the Shenmue series is allowed anywhere in any gaming publication without reminding readers that all you do is walk around stacking books and driving forklift trucks.

Did I miss any? If so, please add to this list and then forward to every videogame reviewer to remind them that we have heard it all before. Get some fresh material!

Not you, Mike, I love your writing. And if I lived near Oakland, I'd be your friend.
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Old 11-19-2004, 01:43 PM   #4
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Re: New Review Posted: X-Men Legends

Quote:
Originally Posted by EnduroGamer
Very good review. I think I'll have to get this game soon. My one nitpick is with the statement above. Didn't Spider-Man 2 already provide that example?
Yeah, it probably did. I just haven't played it yet.

Quote:
Not you, Mike, I love your writing. And if I lived near Oakland, I'd be your friend.
HAHAHA! Thanks.

I think we're all just lazy and these are easy things to say.

Mike B.
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Old 11-22-2004, 01:02 PM   #5
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Re: New Review Posted: X-Men Legends

It's good to see yet another shining example of a comic book license not getting wasted on a worthless piece of gaming crap. (I actually played a bit of X-Men in co-op mode. It was a blast except for one thing: I couldn't always tell who I was. I suppose it was a combination of the amount of action on screen coupled with the graphical style that gave me difficulties.)

Which reminds me, the other day I read a short interview with Peter Molyneux (did I spell that right?). He said, IIRC, that Spiderman 2, the game, made almost as much (or the same or just a bit more than) its movie counterpart. Whoodah thunk it?

Oh, and Mike.. the bit quoted by Boy and hooked onto by Doug? Hysterical, yet so infinitely sad. But.. if I were back home, I'd be your friend too.
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