Mike Bracken looks at Full Auto, and thinks that:
"When Microsoft unveiled the Xbox 360 at last year's E3, one of the first games demoed to generate huge amounts of buzz was Pseudo Interactive's Full Auto. A next-gen car combat game, Full Auto wowed show attendees—and left me feeling pretty bored. Sure, it looked nice—fast cars, loads of buildings and things to blow up, a Prince of Persia-esque reverse time feature…but I couldn't shake the "meh" feeling every time someone on G4 started gushing about the game. I mean, c'mon…it's Twisted Metal with normal cars. Not exactly a gaming revolution."
But is it a decent game? Find out
here.