I review Frogger: Helmet Chaos, and am stymied by how to approach a discusison of it:
"Okay, so there's no real subtext to explore in Frogger: Helmet Chaos. Try as I might, I couldn't read any additional layers of meaning into the game's plot, about a mad crocodile scientist building helmets that turn various animals into mindless automatons. No, it seems that a Frogger game really is just a Frogger game, a test of hand-eye co-ordination and basic reason skills with a pleasant cartoon countenance. Frogger games have been around long enough that they've carved out their own little niche, and get to be judged almost entirely by their own criteria. The best way of describing Helmet Chaos is that it's a better Frogger game than most."
Just how better? Discover the answer
here.