Then Tera has some less-kind words for Pac-Man World 3, the third installment of the series that steadfastly refuses to go by the far more sensible title Pac-World:
"When Toru Iwataru created Pac Man, he did so in the hopes that it would broaden the videogame audience. "Back in the day, we only had arcade games that men liked to play," he says. "There was no game for women." He made something that fit neatly into the videogame formula of the time (the sadomasochistic love triangle between the player, the enemy and the high score), and yet shattered that very formula into a million pieces. While other games involved weighty issues like intergalactic war; Pac Man was about a little yellow ball that ate things. Why? We didn't know, and didn't care. The game was so simple—requiring only a joystick, no "Fire" button to play—that it sucked us in completely, without making logical sense. 25 years later Pac-Man changes formulae again. Unfortunately, while his "new" style of gameplay is familiar to us, it is not at all exciting, innovative, or even executed well."
The criticism continues
here.