I've been gone a long time, so I'm catching up. (Actually, I was considering being a lurker, but seeing your review made me decide not to. Much to your chagrin.)
This is one of your Mary Poppin's reviews, Mike. (Really, I hate to think /anything's/ perfect.)
I agree with you on all respects save one: is HPL really a niche author? Everyone I used to know (and some folks I know now) are very cognizant of him and duly appreciative of his genius. Maybe you just live around stupid people. I know I do.
I pretty muched loved it all -- especially, omfg especially, the atmosphere -- Innsmouth was /perfect/! I am /so/ glad I'll never be trapped there.

When I was moving across country, I got lost late one night in a very small town that resembled HPL's New England towns. That's when I /knew/ HPL and everyone else who wrote/writes about creepy NE towns weren't just making that shit up.
Oh yeah, and I really liked having no HUD, and the way healing was done (even though forget about -- I thought -- healing in mid-combat), the screen turning from being in colour to grey, and the insanity effects. (But what was the morphine for?) All very cool stuff.
So what didn't I like? The darkness factor same as you. Turning up the brightness did help. But anyone who's a wuss and can't play this in the dark -- can't play this game. The jumping sucked ass. I still don't know why people put jumping in anything first person. I don't think it works, and it still didn't work here, only it was harder. Yes, yes, yes, the insane difficulty -- at times. I hated how you just had to figure out which was the "right" course of action to take in some instances. Which required do-overs -- again and again. (Oh, and I didn't know about the score at the end; I, of course, have not yet finished it, but /almost/.

)
So yeah, it's not perfect, but it's great!
Go get this game!
