Welcome to the GameCritics.com Forum. We recognize that new members are vital to any thriving community. So we deeply appreciate your visit. Before posting, please read our Code of Conduct. If you enjoy discussing video games and other topics with mature and intelligent gamers, we hope you'll check out our other forums and become a member.
And I actually just went and beat the Taurus Demon on my own SL1 character just now. I am terrible though, it took me three tries and I can neither parry nor backstab. I don't think this experiment will last long.
Ha ha, I haven't been playing it because a) I was going on holiday and b) I may have messed it up.
The only real Big Bad I killed so far is Ornstein & Smough (and how sweet that was!), but I'm down in Lost Izalith now. I joined the spider covenant and opened the shortcut down there, but then I got a bit carried away and went straight through to Bed of Chaos. I've cut off one of her arms at this point.
The issue may be: I didn't kill the Flame Demon (the flying vanguard-type thing) or the Centipede, so I didn't hook up with Solaire at that bonfire over there. I was thinking I would just go around to him through the dinosaurs but of course I have no Charred Ring to get through the lava! I'm wondering whether he will still be there if I kill Bed of Chaos? Or even if he is still there now?
If I don't talk to him there, he won't appear at Gwynn, I believe, and I have zero chance of taking that fight without him.
Maybe I will try those bosses today and see if he is still around.
Gwyn is harmless, as long as you can Katie. I mean parry. I had Solaire with me some times with Gwyn and he wasn't that much help, especially since summoning a NPC increases his Gwyn's health and mostly just makes the fight longer.
I didn't manage to get to the EG expo, since too much work-related nonsense piled up that week without warning, making it pretty much impossible to just enjoy an afternoon chasing demons. Well, I guess I'll see it on March 14th. I pre-ordered the PS3 collectors edition.
__________________ Currently playing: XCOM: Enemy Within (PC), Gran Turismo 5 (PS3)
Bell Keepers guard twin bells, a symbol of the bond between two lovers who could not be united. Members of this Covenant are automatically summoned into another player’s world when they enter an area with a bell and their goal is defeat the approaching player.
Sounds a bit odd.
I won't be doing any multiplayer anyway. I hear they have made it much harder to backstab, and easier to summon, so there's that.