Re: Dark Souls (previously Project Dark)
Excellent, thanks. Last time I went for a strong but nimble character, which worked to some extent, but he just couldn't take many hits. I think I'm just going to build a tank- good at blocking and taking hits, dishes out lots of damage, moves for no man or demon.
I'd love to have the guts to try out a sorcerer, but. I've always found magic users in videogames to be highly inaccessible, so will stick to what I know best- hitting stuff with a big axe. I'd think this game wasn't for me if I wasn't having so much fun all over again...