Originally Posted by Pedro
Before jumping in to point out that KC is a bad game, I feel that you need give more background and explain what the game is about. Otherwise people will be reading that second paragraph with not the slightest idea of the background story. Personally I would elaborate on the first sentence - taking revenge on humanity for what? How do the witch and the executioner team up? What genre of game is it? What does the gameplay consist of? etc.
I'd replace this sentence - "a unique idea, for sure. In an industry dominated by sequels, new ideas always excite me, and I do my best to give them fair attention." - with a precis of the game. Then carry on as normal with the rest.
"the AI is absolutely nonexistent" - you could say the AI is broken. There is also some redundancy there - absolutely
nonexistent, the spells aren't incredibly
unique, Boss battles feel incredibly
sloppy - which I would remove.
I would maybe put the semi-positive paragraph which includes the references to Enslaved as the second paragraph here, leading on from an extended and re-written first paragraph in which you explain genre and plot. Good to get the positive stuff at the start - then you can tear it apart below.
Hi Pedro, thanks for the comment!
I agree with some of your points, and disagree with some others. As suggested, I expanded on the introductory paragraph to better explain why the witches want revenge, and what genre this game is. I also mixed up some of the adverbs, so I wasn't using "incredibly" multiple times.
I somewhat disagree about putting the positive paragraph right after the introduction, simply because at the end of my intro I establish that Knights Contract is "an absolute mess", it would seem weird to go from that to a more positive paragraph, so I have one paragraph elaborating on why it's a mess, and THEN I go into a more positive side of it. I guess it's just a question of preference.
I'd rather not replace the sentence about me being excited for new ideas in games because that's central to why I played the game in the first place, and its risk-taking is one of the few things I like about it. Going too deep into the shallow story of this game doesn't make a whole lot of sense to me.
I have to admit, I'm a little confused about what you mean when you ask "what does the gameplay consist of?" I feel I explain the escort mission style, the hack n' slash, the witchcraft, the level design, and the boss battles all to the extent that they deserved to be talked about. If you could expand on that question I'd really appreciate it.
Thanks for the feedback, Pedro. You've been a BIG help to my review writing!