Please rate this review: Dead Rising
Zombies are the staple put into most horror centric media.Games and films have been flowing in abundance with the flesh eating monstrosities.
Resident Evil, Left 4 Dead, Dawn of the Dead,
Land of the Dead, Diary of the Dead, Night of the Living Dead, Day of the Dead, Evil Dead, Shaun of the Dead, and Zombie are all perfect examples. Even that band, White Zombie, while Rob Zombie's vocals sound like the undead, the music really didn't have anything to do with the cuddly cannibals.
One common thing between all of these examples is that given a select few, most have to with either George Romero or Capcom. Capcom have put
zombies on the map in games with their Resident Evil series, and decided to take a stab at american zombie horror with Dead Rising. The difference
however is that George Romero used zombies as symbolism to make personal statements, while Dead Rising uses the setting of Dawn of the Dead to display comedic campiness.
There is a plot to Dead Rising, it involves something about using some type of virus to mass produce cattle with insects that zombify other organisms.
Whatever, the plot is convoluted. But the game doesen't take itslef seriously, and encourages the player to feel the same, by mutilating the enemies with a versatile array of weapons. Virtually almost any object can be used as a weapon, as the selling point slapped on the back of the box so precisely points out, and I must say that many of the weapons are great fun to use. Skillets, lawn mowers, guitars, pies, and bowling balls are only some of the instruments of death at your disposal. There are guns, but the targeting system that works well with other weapons seems to have been beaten with the retard stick in this case. I acquired the 9mm pistol before the first boss fight, only to use all of its ammo where only some of the bullets made any actual contact. So being the ridiculous kind of improvisation type that I am, I finally defeated the first boss with dinner plates.
Speaking of the bosses, this aspect is probably the most fun part of the game. You go from facing
a crazy hick in the mall's gun shop, to an insane, chainsaw wielding clown that juggles chainsaws.
The bosses will also drop special weapons upon defeat, but enjoy them while they last, because
weapons will break after excessive use, and you can't get the special weapons back after you've broken them.
There are also other people in the mall that you can choose to save, but they seem to have also been
beaten with afore-mentioned stick of 'tard'. Every living person I found either got lost and eaten, or
ran straight into the group of carnivorous walking corpses out of sheer bewilderment as to what was going on. So even when I DID try to save them, they usually died anyway. It came to the point that I just laughed whenever this happened, as it seemed to be a just punishment for them acting stupid.
All of these types of missions are given to you by an old man who will strikingly remind you of Roman from Grand Theft Auto 4, constantly calling you to tell you about their day, regardless of much you really don't care. All that I wanted to do was kill zombies, but no, my mind had be dragged kicking and screaming out of the experience to read some text letting me know about a new mission, which was helpful, but you have 72 hours in the mall, and you've gotta make the most of it while you can.
There are a number of different endings you can see depending on the types of missions you complete throughout the game. These endings are predictable Overall though, leaving nothing to cause a sense of accomplishment once you've finished.
Dead Rising isn't the most serious, or even original game ever, but it's so well presented and entertaining that I can pass it off as a recommendation, at least as a rental, or a purchase from the bargain bin.
Re: Please rate this review: Dead Rising
I definitely give you props for your persistence… = )
If you want my honest feedback on the review (and the others you've written) is to first, really take a look at the reviews we publish on the site. You’ve got to be kind of shooting for that ballpark if you have the ultimate goal of getting one of your pieces up on the homepage.
Copy the format. Copy the style. For people who are submitting randomly from the Internet like yourself, we really don't expect you to reinvent the wheel, we just want to see someone who's got good writing chops and a way to express themselves effectively.
This review is nowhere near the level of something that we would consider publishing, and I don't mean to say that in a dismissive or negative way, it's just a fact. Work on presenting clear ideas and supporting those ideas with examples. Breaking it down even further, just write a straightforward essay about why you think Game XYZ is good or bad, and follow traditional essay structure. Once you’ve got that down, then you can start branching out into more creative, personalized ways of writing.
From the pieces you've submitted so far, the most important piece advice I can give you is to go back and polish up your grasp on the basics.
Re: Please rate this review: Dead Rising
as brad said, a strong grasp of the basics and without being negative, more maturity is needed in your writing.
if i can offer some advice, take a year off from writing videogame stuff. enter essay competitions. take a course in creative writing. if you're in school, ask one of your english teachers for guidance, write for the school paper or start your own. read the work of leading critics in other mediums like roger ebert. just go crazy. then come back and see how you go.
|All times are GMT -5. The time now is 05:45 AM.|
Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright 1999-2010 GameCritics.com. All rights reserved.