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The Bouncer Preview
Platform < PlayStation 2 >      Developer < DreamFactory >      Publisher < Square EA >
The Bouncer Screenshot

The Bouncer's combat system seems highly simplified. As opposed to a basic punch or kick, each button is set to a preset combination of attacks. The variation of the kicks and punches can be affected depending on what the player is doing with the analog stick. Square takes advantage of the PlayStation 2's analog face buttons as well. A quick tap will unleash a swift attack while a hard press unleashes a markedly stronger attack.


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