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For all of Square's allusions of a unique gameplaying experience, The Bouncer is rooted in a story convention that hasn't changed since the early days of Final Fight. Three friends (Sion Barzahd, Kou Leifoh and Volt Krueger) working at a local bar called FATE, get ready for an ordinary worknight when all hell breaks loose. Shadowy figures descend on the trio and make off with their young friend, Dominique Cross. Naturally, the triad of bouncers take it upon themselves to get her back. Square promises that this is only the start of a storyline ripe with branching paths and multiple endings. The direction of the game is dictated by the particular bouncer you select. Sometimes they will split up, and depending on which you choose, different story elements will be revealed.
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