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State Of Emergency comes in two different modes. The first is called Chaos, which is essentially a free roaming arcade mode. This particular mode is what many believed would actually be the centerpiece of the game. However, it appears that honor goes to the second mode in the game, Revolution. Here mission objectives take shape with an underlying story unfolding in the background. Given that this game is being sold on its chaotic and presumably unpredictable nature, it will be interesting to see how gamers will react to the mission structure. After all, it was a sense of freedom and opened play that made Grand Theft Auto III a runaway hit. VIS Entertainment believes that the nature by which an objective is completed is non-linear enough to give said gamers the illusion of freedom.
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