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Halo (PC) Preview
Platform < PC >      Developer < Bungie Software >      Publisher < Bungie Software >
Halo Screenshot

One thing that I really like about what Bungie is trying to do with Halo is that they want the game to be a dynamically non-linear and seamless experience. In other words, you won't be bludgeoned with text menus, stage breakdowns, X to Y mission goal mentalities and environment restrictions. This screenshot gives you a good idea of the kind of freedom to explore and roam that the developers want to give players.


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