Game Description: More than a simple wrestling game, WWF Attitude puts you in control of the World Wrestling Federation. Over 40 wrestlers are at your command, including The Rock, Stone Cold Steve Austin, The Undertaker, D-Generation X, and Triple H. Fans of the WWF will recognize all the familiar match formats, everything from one-on-one, two-on-one, or three-on-one, to Royal Rumble, Tag Team, or Stable Match. You can even stage your own "pay-per-view" event. And for manager wannabes, there is a fun create-your-own-wrestler feature which lets you build and send your very own seven-foot , 450-pound giant dressed up in a black bikini out onto the mat.
By Dale Weir on September 15, 1999 - 8:16pm.
According to ESRB
, this game contains: Mild Language, Realistic Violence, Suggestive Themes
By Dale Weir on September 15, 1999 - 8:12pm.
I'll start off by saying that graphically, Attitude is top notch. Iguana West has milked its 'skins' technology to its fullest here on the Nintendo 64. With skins, the developer can cover the jagged edges prevalent in all other 3D games with pseudo skins; the result is a smooth and detailed body for the characters that sometimes even fooled me into thinking I was looking at the real thing. It gives the characters in this game a refined look that compares with the graphics on the latest next generation system, the Sega Dreamcast. Yes, the character models are THAT good and one look at the detailed, facial texturing that Iguana West has thrown into the game and you'd have to agree.
By Chi Kong Lui on September 14, 1999 - 11:00pm.
They've taken wrestling way too seriously and given Attitude the same 'definitive' treatment that they have for their other, more 'legit' sports games. Ordinarily, the extreme abundance of statistics, options, and features lends itself well to technical games like Baseball and Football but good old rough and tumble Rassling? It's a rare occasion that I will say this, but given the subject matter, Attitude had too much depth.
By Dale Weir on September 4, 1999 - 2:40am.
According to ESRB
, this game contains: Animated Violence, Mild Language
By Dale Weir on September 4, 1999 - 2:36am.
As successful as Pokémon was, it has always lacked a compelling story or the sophisticated graphics to hold the interest of older players. Genki took notice and when they produced Jade Cocoon, they intended to come through in a big way. Genki abandons Pokémon's large sprawling story line (with a multitude of side stories) for one that could best be described as quaint.
By Chi Kong Lui on September 3, 1999 - 11:00pm.
In terms of actual gameplay, JC isn't quite the sprawling trek that most RPGs represent. Instead, traveling is minimized through menus and plot devices that enable quick entry to particular areas. There is some exploration, but the main focus still resides on combating and capturing monsters (as Dale already mentioned, unoriginally dubbed Minions).
Game Description: Try to save your village from a swarm of giant insects in Jade Cocoon: The Story of Tamamayu. Your goal is simple: you must travel through the forests surrounding your town and capture over 150 different monsters. When you capture a monster, you can either sell it for cash or train it to fight for you. If you want to combine the elements of particular monsters, breed them and create the ultimate weapon. Only you can save your village in Jade Cocoon: The Story of Tamamayu.
Game Description: GT Interactive's new game, Driver, puts gamers right into the middle of the action and squarely behind the wheel of the most wanted getaway car. Assuming the identity of an undercover cop named Tanner, players sell their services as drivers-for-hire to the highest bidder in order to infiltrate a powerful crime ring spanning four of the nation's largest cities—New York, Los Angeles, San Francisco, and Miami. Driver delivers the clutch-your-seats, adrenaline-charged action of a Hollywood-style car chase, propelling players along a high-speed, all-out thrill ride. Driver's true-to-life modeling of automobile physics, ultra-realistic environments, cutting-edge graphics, and revolutionary replay mode allow users to experience an elaborate, realistic interactive driving experience.
By Chi Kong Lui on July 28, 1999 - 11:00pm.
Surprisingly, despite being in the capable hands of Reflections (the developers previously responsible for the Destruction Derby series), Driver comes up flatter than overnight Coca-Cola. Practically the only thing positive about Driver is the controls. To its credit, the cars handle great.
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