Editorials
By Brandon Erickson on May 28, 2008 - 9:35pm.
Games that use a cel-shaded style, such as Wind Waker, Killer7, and Okami, tend to look more visually coherent and artistically whole than their realism-focused brethren. Gears of War looks absolutely amazing today. But someday it will probably look more dated than Okami.
By Brad Gallaway on May 21, 2008 - 11:00pm.
 So, after two days of playing, what’s my take on it? I’m not at all impressed. It’s not that the game is terrible because it’s not, but it’s certainly not deserving of all the accolades and perfect scores. Granted, I’m still very early on and have not yet completed the single player portion, but based on what I’ve seen so far… I don’t think I actually will. How's that for a ringing endorsement?
By Brandon Erickson on May 21, 2008 - 2:48pm.
There's no rule that says Stephen Spielberg shouldn't be allowed to make a Jenga-like videogame. It just feels so completely out of left field and so totally unrelated and uninformed by all of the things that make Spielberg who he is. It'd be like if Spielberg suddenly decided to team up with Nike and create a new running shoe and that after the shoe finally came out it just turned out to be, well, a pretty good running shoe.
By Mike Doolittle on May 12, 2008 - 2:35pm.
Crysis almost certainly did fall short of its sales potential, even if it sold over 1 million, and piracy may indeed have taken a significant toll. But it's not because the game is too system-intensive, or because the game wasn't any good; rather, it's because Crytek overlooked one of the key channels for modern PC gaming: digital distribution.
By Mike Doolittle on May 12, 2008 - 1:07am.
The response to my previous post has been remarkable; clearly, many gamers are passionate about DRM and its place (or lack thereof) in PC gaming. I've read through all the comments, and would like to take a moment to respond to them.
By Mike Doolittle on May 10, 2008 - 4:06pm.
Bioware's highly acclaimed and formerly XBox 360 exclusive RPG Mass Effect is fast approaching its release on the PC. Most PC gamers were undoubtedly pleased to hear about enhanced graphics, faster load times, and a re-designed menu system; but it's likely that fewer were happy to hear about the evil digital rights management that will be unscrupulously bundled with the game.
By Brandon Erickson on May 7, 2008 - 11:51pm.
Music can't really make the game part of a game better. With the exception of rhythm-based games, music doesn't really have any connection to gameplay. Which kind of begs the question: to what extent is it fair to judge a game by its music?
By Mike Doolittle on May 1, 2008 - 3:31pm.
This week, Crytek president Cevat Yerli, mastermind of the next-gen blockbuster Crysis, mentioned in an interview that his company will no longer produce PC-exclusive games, asserting that piracy has become so rampant on the PC that making exclusive games for the platform is too risky.
By Brad Gallaway on April 29, 2008 - 11:00pm.
The words on everyone's mind today are Grand Theft Auto IV. This is a big game, quite likely destined to be one of the biggest in history thus far. I hardly think I need to explain why, but for anyone who needs proof, look no further than your nearest newspaper or television newscast.
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