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Dreamcast

Evolution 2: Far Off Promise – Consumer Guide

According to ESRB, this game contains: Mild Animated Violence, Use of Tobacco & Alcohol

Evolution 2: Far Off Promise

Game Description: Mag Launcher and his crew are back for more role-playing adventures on the Dreamcast with Evolution 2. Delving deeper into the story and characters than did its predecessor, Evolution 2 starts by showing how Mag's dungeon-exploring exploits have gained him a little notoriety, leading Dr. Whitehead to invite him on a new expedition. This sequel adds a new character to the cast, Yurka, but there's reason to suspect his motivations. You'll fight battles both day and night, collect treasure, and solve puzzles that bring you further into the game's story. Evolution 2 features 3D characters, a third-person perspective, Visual Memory Unit support, and a turn-based battle engine that's easy to learn.

Evolution 2: Far Off Promise – Second Opinion

From Bens review of Evolution 2, I can tell he didnt play the first part. I know because the sentiments he expressed about the sequel are very similar to my critique of the original. Those exposed to the series for the first time—whether it be part one or two—are bound to have a positive reaction.

Skies of Arcadia – Consumer Guide

Skies of Arcadia

Game Description: You’d better not be afraid of heights if you plan on playing Skies of Arcadia. In this epic RPG, you play an air pirate who must defend the lands of Arcadia, a floating world that is under attack by an evil group of warlords. Along with your crew, the Blue Rogues, you must sail between the lands of Arcadia and fight the good fight. As your character develops new fighting skills, learns new magic, and acquires more powerful weapons, you’ll be a force to be reckoned with as you explore and defend the lands of Arcadia.

Skies of Arcadia – Review

When discussing the advancement and progression of video games, it's not very often that an original idea comes along and jumpstarts the industry while being well-rounded enough to be praised on multiple levels. When a game is going to focus on improving or innovating the mechanics of how it's played, it often leaves behind the polish and fully-fleshed feel most gamers crave.

Skies of Arcadia – Second Opinion

I knew that I'd like Skies Of Arcadia right from the start. It showed signs early on that it would be a wonderfully light-hearted adventure story. In a genre loaded with dark, melodramatic RPGs, having a game with such a fun spirit is refreshing. I must admit that the flying ship premise took a while to really grab me. I kept looking at these flying ships and wondering how a civilization could even exist hovering in the air—for crying out loud, fish fly through the air!—but as the game went on I suppressed my doubt and enjoyed the game for what it is.

Typing of the Dead – Consumer Guide

According to the ESRB, this game contains: Animated Blood & Gore, Animated Violence

Typing of the Dead – Review

If there was ever any doubt that Sega was the leader in video-game innovation, the string of games bursting with fresh ideas released during the current Dreamcast generation will surely lay any such fears to rest. Has there ever been such a wide variety of techniques, approaches or just plain whacked-out, kooky ideas from one publisher? I really don't think so.

Sega: From Genesis to Exodus: An Accounting of Sega's Failed Hardware Releases

In light of the recent rumors flying around concerning the premature death of the Sega Dreamcast and the possibility that Microsoft's Xbox might include Dreamcast's chip set (and thus enabling it to play all Dreamcast games), I thought it might be interesting to go back and retrace the steps (missteps actually) that brought Sega to where it is today.

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