By Chi Kong Lui on March 25, 2000 - 12:00am.
On the surface, Carrier appears to be nothing more then a pure rip-off of Capcom's groundbreaking Resident Evil series. Resident Evil defined many elements in what is now known as the survival-horror genre and Carrier isn't shy about mimicking it. Almost all the setups are near identical. In Carrier, players take control of Jack Ingles and Jessifer Manning (only after beating the game), a guy-girl duo part a special investigative unit known as SPARC.
By Ben Hopper on March 25, 2000 - 12:00am.
No game echoes this sentiment clearer than Sega's Zombie Revenge, a shoot-'em-up, beat-'em-up arcade brawler with zombies and gore to spare. Though the game does have its moments, there's nothing here that hasn't been tried before. Zombie Revenge just changes the scenery a bit, adding a Resident Evil-esque theme to a pretty basic formula.
Game Description: Glide along the nighttime highways in your sleek street machine, flash your headlights to challenge the opposition, and the high-speed race is underway in Tokyo Xtreme Racer. Go head-to-head against your Dreamcast or take on a friend in heated contests of fuel-burning bravado. Keep a close watch on the racing meter, because if it runs out the contest is over. You can earn tons of cash and upgrade your car as you take on faster and meaner racing gangs in Tokyo Xtreme Racer.
By Chi Kong Lui on March 20, 2000 - 12:00am.
Tokyo Xtreme Racer is all about modern day drag racing through what appears to be a realistic 3D recreation of Tokyos highway. Players start the game off by purchasing a car and then freely cruising about the highway.
By Dale Weir on March 20, 2000 - 12:00am.
For the most part, Chi nailed the same points I wanted to focus on. However, we differed on a few aspects of what makes Tokyo Xtreme Racer good or bad. We certainly agreed on how good a job Genki did modeling the cars in the game. Right from the start, the detail and graphical effects used really caught our eye and indeed are a sign of what awaits users down the road (no pun intended).
By Dale Weir on February 27, 2000 - 4:35pm.
According to ESRB
, this game contains: Animated Blood, Animated Violence
By Dale Weir on February 27, 2000 - 4:33pm.
The thing most noteworthy to me about Soul Fighter is that it serves as a reminder of how far the industry has gone. Years ago, no one would have cared if a game was released without a two-player mode because that was the norm then. But nowadays, if an action game doesn't have a two-player mode, a red flag goes up and the game will be judged harshly.
By Chi Kong Lui on February 27, 2000 - 12:00am.
The lack of a 2-player mode in Soul Fighter didn't annoy me as much as it did Dale. I was actually looking forward to playing an old-school, side-scrolling fighting game since there hasn't really been a good one since Super Double Dragon on the SNES.
Game Description: The peaceful kingdom of Gomar has been set upon by a terrible curse, turning normal humans into ferocious, mindless beasts. In Soul Fighter, players must choose from one of three unique warriors each with their own fighting styles and weaponry and set out on a mission to collect lost souls and return them to the source of the curse. You’ll battle through five sprawling levels divided into 12 sections, against a horde of 40 different enemy types. These enemies are smart; they will attack strategically in groups, or call for reinforcements if the battle turns against them. And then there's the end of level bosses, which present another challenge entirely!
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