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Dreamcast

Zombie Revenge – Second Opinion

When I first saw the score Ben gave Zombie Revenge, I thought two things: The new guy is out to prove something and he didn't bother to play through the game thoroughly. That's because I had relatively high expectations ever since I heard that Sega was going to be publishing it.

Carrier

Game Description: Carrier takes survival horror to the high seas, as you play one of two government agents sent to investigate an aircraft carrier that has ceased communication with the mainland. You soon come to the horrific realization that the entire ship has become the host for a deadly organism, which has turned the ship’s crew into flesh-eating zombies. See if you’ve got what it takes to clean out the ship and put an end to this strange organism’s reign of terror.

Tokyo Xtreme Racer – Review

Tokyo Xtreme Racer is all about modern day drag racing through what appears to be a realistic 3D recreation of Tokyos highway. Players start the game off by purchasing a car and then freely cruising about the highway.

Tokyo Xtreme Racer – Second Opinion

For the most part, Chi nailed the same points I wanted to focus on. However, we differed on a few aspects of what makes Tokyo Xtreme Racer good or bad. We certainly agreed on how good a job Genki did modeling the cars in the game. Right from the start, the detail and graphical effects used really caught our eye and indeed are a sign of what awaits users down the road (no pun intended).

Tokyo Xtreme Racer

Game Description: Glide along the nighttime highways in your sleek street machine, flash your headlights to challenge the opposition, and the high-speed race is underway in Tokyo Xtreme Racer. Go head-to-head against your Dreamcast or take on a friend in heated contests of fuel-burning bravado. Keep a close watch on the racing meter, because if it runs out the contest is over. You can earn tons of cash and upgrade your car as you take on faster and meaner racing gangs in Tokyo Xtreme Racer.

Soul Fighter – Consumer Guide

According to ESRB, this game contains: Animated Blood, Animated Violence

Soul Fighter – Review

The thing most noteworthy to me about Soul Fighter is that it serves as a reminder of how far the industry has gone. Years ago, no one would have cared if a game was released without a two-player mode because that was the norm then. But nowadays, if an action game doesn't have a two-player mode, a red flag goes up and the game will be judged harshly.

Soul Fighter

Game Description: The peaceful kingdom of Gomar has been set upon by a terrible curse, turning normal humans into ferocious, mindless beasts. In Soul Fighter, players must choose from one of three unique warriors each with their own fighting styles and weaponry and set out on a mission to collect lost souls and return them to the source of the curse. You’ll battle through five sprawling levels divided into 12 sections, against a horde of 40 different enemy types. These enemies are smart; they will attack strategically in groups, or call for reinforcements if the battle turns against them. And then there's the end of level bosses, which present another challenge entirely!

Soul Fighter – Second Opinion

The lack of a 2-player mode in Soul Fighter didn't annoy me as much as it did Dale. I was actually looking forward to playing an old-school, side-scrolling fighting game since there hasn't really been a good one since Super Double Dragon on the SNES.

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