Game Description: Civilization on earth has long been forgotten with the previously lush world now a burned out remnant of its former self. Originally built as an experimental life support system, Basel is now the only place on Earth where mankind can sustain their lives. As their role their PMF (Private Military Firm) the group (Vashyron, Zephyr and Leanne) must seek out and complete quests for their clients leading them on a journey that will reveal the truth of Basel. Experienced RPG development team, Tri-Ace, behind this entirely new vision of fate within a steam punk world. The Tri-Ace development team has had a hand in developing some of gaming’s most celebrated RPG franchises from Star Ocean to Valkyrie Profile. Sega and Tri-Ace now introduce Resonance of Fate, which adds a new spin to the genre with a new cinematic action gameplay system centered around gun play and a steam punk styled world.
Game Description: Valkyrie Profile 2: Silmeria tells the story of another valkyrie sister that takes place hundreds of years before Valkyrie Profile: Lenneth. In this latest installment of the legendary RPG series, divine insurrection besieges the heavens. Invoking his power as king of the gods, Odin hastily reincarnates the spirit of rebel valkyrie Silmeria into Alicia, Princess of Dipan. However, unbeknownst to Odin, the spirit of the battle maiden awakens within Alicia, still seeking vengeance. Believing his daughter to be possessed, King Barbarossa of Dipan declares Alicia dead and exiles her to a faraway castle. Odin learns of Silmeria's awakening and dispatches the imperious Hrist Valkyrie to summon her spirit to Valhalla. Alicia runs in fear—and Silmeria in defiance—as they embark on a journey where nothing is what it seems and all hide behind a mask.
Film critic Roger Ebert says that videogames aren't artistic in the same way that movies or books are, and he's right. All three structure their stories in different ways: the plot of a novel—William Thackeray's Vanity Fair, for instance—won't fit neatly into a three-act film without some cuts, rearrangements, and reimaginings. But I don't agree that one kind of storytelling is inferior to the others.
I was concerned when the game opened and plonked me down in the middle of some teen angst of the boy-girl, largely platonic variety. Indeed, the fact that the teenaged female was baring her midriff and wearing pants that she seemingly forgot to button gave me cause for worry. Fortunately, I wasn't thrown into The Star OC, but rather I had discovered a well-done and epic role-playing game courtesy of tri-Ace.
Game Description: Set in SD 772, four hundred years since the climactic battle with the Ten Wise Men, humans and aliens now co-exist together in both advanced and less-developed societies, as the Galaxy Federation continues to research the cosmos to gain more influence in Space. The story begins as Star Ocean's protagonist, Fayt Leingod, brings his family and childhood friend, Sophia Esteed, to the Federation-managed resort planet Hyda for a vacation, but the dreamy holiday is abruptly ended when Hyda is attacked by an unknown space military. In the heat of the attack, Fayt is separated from his family and Sophia, and he begins an emotional quest into the unknown to find his loved ones. Along his journey, he gets caught up in the war of an uncharted planet, but in the end, he learns the terrible untold secret about the world and himself.
So Radiata Stories, the action role-playing game (action RPG) from tri-Ace, should be my personal heaven: it's got a branching story that the player controls in a pretty big way, a bonus dungeon, and more sidequests than every Final Fantasy ever made. How can a game with so many choices be so boring?
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