Kingdom Hearts was formally announced at the Electronics Entertainment Expo of 2000, which I was fortunate enough to attend. Most convention-goers (myself included) waiting in the mile-long line for the preview left stunned, amazed, or a quivering mixture of both. The game that was shown represented nothing less than a completely unexpected merger of two colossal forces, two seemingly invulnerable icons, each at the summits of their respective media.
Game Description: This is the story of Sora, a 14-year-old boy whose world is shattered. When a violent storm hits his island-paradise home, he is separated from his two best friends and goes to look for them. Meanwhile, King Mickey is missing from Disney Castle and Captain Goofy and the court wizard Donald are off to search for him. When Sora, Donald and Goofy meet, they hear about the Heartless: Strange and powerful creatures who caused the terrible storm and kidnapped King Mickey. They'll work together to help each other meet their goals - and have an incredible adventure as they go!
To add to this already volatile situation, FFX contrasts this aspect of religion with a protagonist who sees no use in any form of belief. By "digging up the dirt" concerning religion and clashing it against modern day mentality, Squaresoft offers one of its most appealing and addictive stories ever in a Final Fantasy game.
Game Description:Final Fantasy X is the first title in this landmark RPG series to be released for the PlayStation2. The main characters are Tidus, a star of blitzball (a hugely popular sport in the Final Fantasy universe), and Yuna, who has learned the art of summoning and controlling aeons, powerful spirits of yore. These two people of different backgrounds must work together as they journey through the world of Spira. This installment of Final Fantasy has a distinctly Asian influence, bringing a fresh feel to the characters, music, settings, and story. Features include voice-overs for the first time in the series (utilizing the Facial Motion System), high-polygon, motion-captured player characters designed by Tetsuya Nomura, and a camera that automatically adjusts its perspective to correspond with the movements of the characters—a feature now possible because the game is largely polygonal.
There are few more frightening and iconic figures than the riot control police officer. Dressed entirely in black with faces obscured, carrying clubs and grenade launchers, viciously beating people as they lie helpless on the ground. Their worldwide uniformity makes it seem as if there's a single organization out there passionately dedicated to clubbing the world's protestors. This makes Urban Chaos: Riot Response an unbelievably hard sell, as it portrays those very stormtroopers as the game's heroes entirely non-ironically.
Final Fantasy Anthology seemed to be just what the doctor ordered for old-school role-playing game fans like me. After seeing what Square did with the Japanese version (called Final Fantasy Collection), I was more than a little excited to see the game on these shores.
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