Now that it is about to release Donkey Kong Country Returns, Nintendo goes out and trademarks a catchphrase that no one says anymore. Just like a corporation to be so far behind the times. Stephen Colbert and his writers took notice though and came up with their own. Not the best skit, but the catchphrase for Kirby is the best.
Game Description: The Galactic Federation's Base Sector Zero is under attack by Space Pirates. As Samus you must boot up the generator to restore the defense systems. But at the end of her path, someone awaits you. If you think you knew what it felt like to be the bounty hunter behind the visor, think again. Take aim at evil with Nintendo's revolutionary controller. You control Samus by moving with the Nunchuk controller and aiming with the pointer, allowing for a level of immersion unlike anything you have ever experienced before. Through the eyes of Samus, you experience a quantum leap in first-person control as you wield the Wii Remote. Samus will employ well-known power-ups like the Grapple Beam and Morph Ball on top of new surprises to help her survive her coming trials.
After an extended trek through the bloated and tedious middle of the Metroid Prime trilogy, the execrable Echoes, I was more than a little hesitant to start another session with the usually-enjoyable Samus Aran. After the last installment, I felt certain that Retro Studios had run out of ideas and lost the touch that originally brought this famously 2D series into the third dimension with such grace. After biting the bullet and giving it a try, I found that the end result was better than I had expected... though a bit too familiar.
Being a game critic is sometimes a difficult task. Some games are a joy to play and review, whereas a bad game turns reviewing into a voluntary form of torture, like sitting through a Britney Spears "comeback" performance. Where does Corruption sit on the scale?
This morning I awoke to my Wii's disc tray pulsing with that seductive blue glow that implies internet activity is going on. I was curious as to what might be updating. Most recently that glow brought news of a Wii system update. (Incidentally, the new Wii store shopping experience is an improvement for Virtual Console perusal.)
On the subject of Echoes, however, Andrew and I couldn't have more diverging opinions. Where he has appreciation and tolerance, I have nothing but impatience and scorn. Simply put, Metroid Prime: Echoes was far and away the most tedious and inspiration-free game that I actually bothered to finish in 2005.
That little has changed in two years is a testament to how excellent the core ingredients of Prime were in the first place. The map is still flawless, as is the first-person platforming, as are the camera transitions, etc.
Game Description: In this highly anticipated sequel to Metroid Prime, become the bounty hunter behind the visor once more and travel to a planet torn into light and darkness. Hunted by a mysterious entity and a warring race called the Ing, Samus Aran must explore the light and dark worlds of this doomed planet to discover secrets and augment her suit's weapons and abilities.
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