By Brad Gallaway on August 28, 2011 - 11:41am.
Awful and Awesome in Equal Measure
HIGH Many of the boss fight "conclusions" are jaw-droppers.
LOW The absolutely wretched signposting in the confusing free-roam levels.
WTF Minukelsus is... a supreme bad-ass?!?
By Eric Bowman on July 25, 2011 - 1:36pm.
This Room Looks Familiar
HIGH Ripping through Rapunzel with Maar's Lance.
LOW Finding out I lose auto-save data when I turn off my console.
WTF Climbing a ladder and climbing vines is the same animation.
By Trent Fingland on April 10, 2011 - 10:55am.
The Sixty Dollar Indie Game
HIGH The eureka moment, not in discovering the solution to a puzzle, but in discovering the solution to approaching the game itself.
LOW The early hours with the game, where each uneventful hour felt like an eternity.
WTF I still can't figure out how to say "this game feels like a 10 dollar downloadable" without it coming off like an insult.
By Trent Fingland on April 6, 2011 - 3:36pm.
He Loves Me, He Loves Me Not
HIGH Ping-ponging a room full of enemies with a combination of spell and scythe, and watching them all meet their grisly fate simultaneously, tangled in the vines of Mag Mell's Rose.
LOW Getting knocked down a hole after failing a boss QTE 20 times.
WTF For being upset at having to execute all of her sisters, Gretchen sure seems to love making a graphic display of their demise.
By Sparky Clarkson on January 1, 2011 - 10:39am.
Ordered a Tapestry, Got a Quilt
HIGH The slurping giggle the Majin does when you're bringing him fruit.
LOW The tedious final dungeon, featuring repeated appearances by an irritating mid-boss.
WTF Quit telling me you're going to use the lightning and just use the freaking lightning, big guy!
By Brad Gallaway on December 7, 2010 - 9:32am.
I scored a copy of Majin and the Forsaken Kingdom for cheap during Black Friday, and I've been putting time into it since then, albeit haphazardly. While it's true that my work schedule has been kind of erratic and disruptive to my game schedule (which clearly, is far more important) the truth of the matter in this case is that I'm having a hard time finding the motivation to push forward. The game is cute and I'm always interested in how developers implement team/partner mechanics in singleplayer titles, but Majin just isn't doing much for me.
By Brad Gallaway on August 26, 2008 - 8:10am.
It's as sure as death or taxes that anyone who takes up videogaming will find themselves rooting through a bargain bin or scouring pre-owned shelves sooner or later. For those that do, few things feel as satisfying as saving hard-earned cash and getting a gem of a game at the same time.
By Brad Gallaway on October 9, 2007 - 8:33pm.
After my first session with Brave Story: New Traveler
, I was fairly convinced that I had gotten stuck with another by-the-numbers effort copying the same schlock that's been less than thrilling for the last few years. I was about to put my brain on autopilot and zone out until the credits rolled for the sake of the review when I noticed something strange—the longer I played it, the better it got. By the end, it was really good
By Brad Gallaway on October 9, 2007 - 8:00pm.
According to ESRB
, this game contains: Language, Mild Fantasy Violence, and Suggestive Themes.
By GC Staff on October 9, 2007 - 7:36pm.
Code of Conduct
Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.
Please report any offensive posts