By Dale Weir on November 29, 2012 - 5:41pm.
Adult Swim takes the innocent act of a child trying to make his NES cart work and makes it dirty... and funny.
Caution: Crude content
By Dale Weir on October 19, 2012 - 2:52pm.
And you thought the worst that could happen to a Pokémon in a fight was that it might "faint." No sir, in fact there are repercussions that could come back to haunt you.
Caution: Crude language
By Tera Kirk on May 18, 2004 - 11:00pm.
In his review of Pokémon: Sapphire/Ruby, Chi talks about the lethargy Pokémon trainers eventually experience. The game's problem, he writes, "is that at the end of the rainbow it expects players to stay in Oz rather than go home." He's right.
By Chi Kong Lui on August 5, 2003 - 11:00pm.
Even with a predictable commercial stigma that 10-year olds can see coming a mile away, the game delights and triumphs as an irresistible pass-time. Nintendo hasn't forgotten how to engage a gamer and at its core, Sapphire/Ruby, no matter how familiar it looks, sounds and still feels like a good game.
Game Description: Pokémon Sapphire and Ruby take place in an all-new region known as Hoenn. When the game starts, you get to decide to control either a boy or girl Pokémon Trainer. Whichever you choose, the storyline will be the same—your goal is to set out in the world and become the world's greatest Pokémon Trainer.
Game Description: What can you expect from the sequel to one of the favorite Nintendo 64 games of 2000? A lot. Pokémon Stadium 2 comes with four new tournaments, 12 new minigames, and lots of fun extras, like special Pokéquizzes to test your level of mastery. And you're sure to find your favorite monsters, because—gulp!—249 Pokémon are present in the game. As in Pokémon Stadium, you can train and battle your monsters, as well as transfer them (via the separately sold Transfer Pak) from your favorite Game Boy titles—including the newer Gold and Silver editions of the game.
Game Description: This popular series continues to add new innovations and features with each release. The object of Pokémon Gold is still to become the "World's Greatest Pokémon Master" by capturing, training, and battling different creatures, this time with all-new creatures and moves. Also, elements such as day-and-night gameplay and the ability to breed and mutate Pokémon add an exciting new dimension to the game. You'll be able to transfer Pokémon from the Red, Blue, and Yellow editions—even train them for new tricks--but you won't be able to transfer your newly caught creatures to any previously released games. Also, expect special, limited-edition gold and silver Game Boy Color units decorated with Pokémon characters.
By Dale Weir on December 13, 2000 - 12:00am.
After more than a year of Nintendo's persistent Pokémon marketing blitz, the fact that Pokémon Gold/Silver
had me glued to my Game Boy Color's LCD to the extent that it did is quite amazing. As Chi said in his review, the game is not that much different from Pokémon Red/Blue
, but it is such a solid overall game that it picks up where its predecessor left off without much of a hitch.
By Chi Kong Lui on December 13, 2000 - 12:00am.
The main reason why Pokémon flourished—single-handedly elevating portable gaming to a new plateau in the process—was that it was simply a great game. It's still hard to believe that with all the catchy "gotta catch 'em all" jingles, feature films, Saturday morning cartoons, collectible toys and trading cards flooding the market, at the end of the day, innovative design and addictive gameplay prevailed above all else.
Code of Conduct
Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.
Please report any offensive posts