Epic Games
By Brandon Erickson on December 3, 2008 - 11:46pm.
I finished the main campaign in Gears of War 2 last night after chainsawing my way through hundreds of locusts and being sprayed by about a thousand gallons of blood. It was a pretty kick-ass experience on the whole, filled with over the top set pieces and so-bad-its-good dialogue. Given the extreme Gears of War-ishness of it all, however, I was taken aback by two surprisingly dark turns in the story, including one moment that nearly brought tears to my eyes. How could this be possible? Let me explain.
By Gene Park on April 24, 2007 - 11:08pm.
If Gears of War is anything at all, it is compelling evidence that videogames can be enjoyed purely as a visual and aural experience. Don’t get me wrong, it’s also a fun, frenzied shooter. But the one thing that sticks out in most people’s minds about this game is the presentation, and that’s precisely where its triumphs lie.
By Brad Gallaway on January 27, 2007 - 11:50pm.
 Receiving huge hype and easily ranked as one of the highest-profile titles of 2006, the Gears of War assault machine was successful in generating buzz, selling millions of copies and taking the lead in Microsoft's holiday charge. It certainly became the new reason to own a 360 according to most sources, but was it all that it could have been? I think it depends on perspective.
By Brad Gallaway on January 27, 2007 - 11:49pm.
According to ESRB, this game contains: Blood and Gore, Strong Language and Intense Violence
 Game Description: Gears of War thrusts gamers into a deep and harrowing story of humankind's epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet. players live and breathe the role of Marcus Fenix. A disgraced former war hero, Marcus seeks Personal redemption as he leads his fire team against an onslaught of merciless warrior fiends. Gamers immerse themselves in an experience so intensely emotional and gut-wrenching that playing will be like controlling a blockbuster action movie. Control Marcus Fenix and his fire team as they pit advanced human technology against the overwhelming and horrific Locust Horde.
By Mike Doolittle on November 30, 2005 - 12:00am.
While I appreciate the unorthodox concept of Brad's review, I feel as though it's lacking the detailed assessment Unreal Championship 2: The Liandri Conflict deserves. I suppose a casual player may be able to appreciate his circumstances, but a first-person shooter fan deserves more substance.
By Brad Gallaway on June 28, 2005 - 11:00pm.
I play games. My fiancée Gina plays games. We play together on the couch, but we don't usually play the same game at the same time. Although neither one of us would put the First-Person Shooter (FPS) genre at the top of our lists, I thought that the review copy of Unreal Championship 2: the Liandri Conflict might be a good chance for the two of us to broaden our play habits a bit and bond a little at the same time.
By Brad Gallaway on June 28, 2005 - 11:00pm.
According to ERSB, this game contains: Blood and Gore, Intense Violence, Strong Language
 Game Description: Unreal Championship 2: The Liandri Conflict continues the Unreal franchise on the Xbox and introduces an evolutionary new gameplay style to the traditional FPS genre: acrobatic melee combat. This highly anticipated sequel features new single-player and multiplayer gameplay, player acrobatics, third-person camera mode, and intense melee abilities. Unreal Championship fans can play as any one of 14 characters from the Unreal universe, each with spectacular new Adrenaline Powers that enable new offensive and defensive combos.
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