Crystal Dynamics
By Brad Gallaway on March 19, 2009 - 9:39am.
Even better than the real thing
HIGH Evil Lara is the best thing to happen to Tomb Raider since Legend.
LOW The content ends far too soon.
WTF Ten dollars for an hour and a half? Seriously?
By Mike Bracken on March 3, 2009 - 12:07pm.
Lara Croft's big adventure
HIGH Reaching the top of a particularly troublesome climb.
LOW Dying repeatedly because of the awful camera.
WTF Lara's outfit choices for an arctic expedition: wetsuit or skimpy wetsuit. Apparently no one has ever heard of exposure to the elements. Neither outfit has shoes...
By Brad Gallaway on February 25, 2009 - 10:22pm.
The new Tomb Raider: Underworld DLC came out today. Titled Beneath the Ashes, this new add-on level starts off with Lara Croft in her father's study, hidden underneath the burned wreckage of Croft manor. For those who haven't played Underworld yet, the story basically veers off towards Norse mythology elements, and Ashes has our heroine going deeper underground into a new secret area that was underneath the first secret area. Allegedly there's an artifact down there that can create and control the undead thralls that populated the latter stages of Underworld proper, and Lara's not one to leave vital artifacts unmolested, natch. 
I watched a "developer's diary" video on Ashes a few weeks ago, and one of the folks putting it together spent some time saying that the Tomb Raider team really worked hard on the puzzles and were able to dig in and give it their best. I appreciate that they probably put a lot of effort into it, but frankly, I don't see it. Although it's shorter and more focused than any of the levels in the retail release, it still suffers from a heavy feeling of blah, not being very visually interesting and lacking any real personality. There were also a few spots where I was stuck—not because I couldn't figure out what to do, but because the areas still have a vaguely too-open feeling to them which was often complicated by Lara not jumping where I wanted her to. The two things combined led me to believe that I wasn't performing the correct action, resulting in some minor frustration and wasted effort. I still call myself a Tomb Raider fan, but out of the three titles that Crystal Dynamics has had a hand in, I would rank Underworld dead last behind Anniversary and the stellar Legend. This DLC does nothing to change that, and continues the mediocrity that was present in its parent title. Additionally, this new level is overpriced at 800 points ($10) since most players will be able to get through it in less than two hours. Unless you’re an absolute Tomb Raider fanatic, I'd say that it's not worth the download.
By Andrew Fletcher on October 3, 2007 - 7:27am.
 For all its popular appeal, Tomb Raider was a geekily strict platform game, but one unmatched (arguably to this day) in making your conquests over the land feel real. When you climbed to a great peak using just your hands and the rock around you, you really felt the achievement, the human achievement. Mario offered carefree, balletic fantasy; Lara, with her bone-breaking falls and audible strains of upper-body anguish, kept it very real.
By Andrew Fletcher on October 3, 2007 - 7:21am.
According to ESRB, this game contains: Violence, Mild Suggestive Themes
 Game Description: Tomb Raider: Anniversary retraces Lara Croft's original genre-defining adventure, as she pursues the legendary Scion artifact. New graphics, technology and physics bring Lara's adventure up-to-date and offers gamers a completely new game play experience. Re-imagined, Anniversary delivers a dynamic fluidly and fast Lara Croft, massive environments of stunning visuals, intense combat and game pacing, and an enhanced and clarified original story. Enter into strange, undiscovered lands and solve their deepest, darkest mysteries, open doors to new realms, uncover great rewards and unearth secrets to Lara's past.
By Erin Bell on May 18, 2004 - 11:00pm.
It's a shame that given such a potentially provocative issue as the premise of the game, Whiplash chooses to take it nowhere and instead falls back on ineffectual humor, cartoonish violence, and an unimaginative interface.
By Erin Bell on May 18, 2004 - 11:00pm.
According to ESRB, this game contains: Violence.
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