The Penny Arcade Expo is in full swing (I'd love to go one year…) and Capcom is on hand showing off not one, but two new gameplay videos from their upcoming on-rails zombie shooter Resident Evil: The Darkside Chronicles.
I've been hard on on-rails shooters over the past few years, and I'm absolutely awful at containing my contempt for the Wii, but I'm still looking forward to checking this title out when it hits shelves this December. Check out the first clip below, then jump past the break for the second.
I have to be honest, this Wii version of Resident Evil Zero footage didn't exactly blow me away. It's been a long time since I played Resident Evil Zero on the GameCube, but I'd be hard pressed to spot any kind of difference between this version and the original. I kept thinking "how do I even know this trailer is new? They could have taken one from the GameCube release years ago and slapped a Wii logo on it and called it a day…"
That being said, I'm probably not the target audience for this title. Resident Evil Zero for the Wii seems to be aiming at folks who didn't have a GameCube, or just never got around to playing this game back in the day. That's cool—I guess. The title is set to sell at a reduced rated (30 bucks) and will feature Wii-mote controls. I'm not sure how that's going to work with the traditionally clunky Resident Evil interface, but I guess we'll all find out eventually.
There's still no official release date for this game, but it is supposed to be available before the end of the year.
This new trailer for Capcom's Wii-exclusive Resident Evil title (subtitled The Darkside Chronicles) debuted at Gamescon a few days ago. I was saving it for a slow news day—and lo and behold, that's exactly what today is.
This new clip is almost three minutes in length. It doesn't show any gameplay footage, but does spend a lot of time fleshing out the title's story. Truthfully, the story sounds like your typical Resident Evil tale—scientists playing god create horrible monsters who want to kill people.
I'm still interested in checking out the game. I have a weird fondness for the Resident Evil series' wonky narrative stylings and my Wii hasn't seen a lot of action lately. That will hopefully change when this game hits store shelves sometime this December.
If you didn't get a chance to play Resident Evil 5 on your Playstation 3 or Xbox 360 earlier this year, but you own a gaming rig, then this may be good news for you.
Capcom has announced the official release date for Resident Evil 5 on the PC. North America can start slaughtering zombies on September 15, while Europe has to wait three extra days.
The big selling point for this PC version comes in the form of 3D. Gamers will be able to experience all that Resident Evil 5 has to offer in Nvidia's GeForce 3D technology. Infected people will come right out of the screen, apparently. Even the cutscenes will be presented in 3D. The only bad news here is that you'll have to shell out for some of those fancy 3D PC glasses separately.
If you're curious about this whole 3D thing, you can download a benchmark and tech demo for the game here (you'll need all the 3D vision hardware for this to work, naturally…). If you don't have a 3D ready video card, you can still play the game in the standard mode.
Expectations are an important issue to deal with for anyone, but doubly so for a critic. After all, we are supposed to be "neutral and unbiased" when we evaluate, right? Of course, it's absolutely impossible to be without some sort of penchant or leaning—we wouldn't be human, otherwise. But, although it's not realistic to sit down with a game and approach it as a completely blank slate, managing expectations is something that could, and should be done.
Take, for example, GRIN's reimagining of Bionic Commando.
Ready to guide Claire and Leon on another sojourn through zombie-infested Raccoon City? Then Capcom's got just the game for you—provided you own a Nintendo Wii.
The company showed off footage of its new Wii-exclusive, Resident Evil: The Darkside Chronicles—an on-rails shooter sequel to Resident Evil: The Umbrella Chronicles. The game promises to take players back to some of Raccoon City's classic locales and allow them to shoot an endless parade of rotting zombies and other assorted beasties while doing it.
Swine Flu guaranteed that Dead Rising 2 won't be shown at this year's E3, but that doesn't mean there isn't anything new to see when it comes to the highly-anticipated, zombie-killing simulator.
Check out the new trailer below for a look at the game. There's no gameplay footage here, but that's a whole lot of zombies.
I have my problems with the first Dead Rising, but I'm still looking forward to this sequel. Hopefully, Capcom has learned from their mistakes in the first game—and would it be too much to ask that it actually be playable on a standard definition television this time around? I'd love to have a nicer TV, but I choose to spend my paltry income on games—not television sets.
I wanted to be more excited about Capcom's Dead Rising 2, but I have to be honest—the first game just left me more aggravated than pleased. Sure, the core idea of the game is brilliant (zombies, mall, everything's a weapon…) but the stupid A.I. and faulty save system killed it for me.
I'm hoping Dead Rising 2 fixes those issues, but even if it doesn't, this trailer has upped my interest almost exponentially. If you jump to the 1:51 mark, you'll see hero Chuck sporting dual chainsaws on a wooden stick—and it may be the coolest thing ever. Not to be outdone, he then straps two chainsaws to his motorcycle, and the zombie slaughter kicks into high gear. I have to be honest, I'll put up with a lot of suck for the opportunity to run around as a dual-saber chainsaw slinging Darth Maul wannabe killing hordes of the undead. This, my friends, is why I love being a gamer.
My wife bought me the PlayStation 3 Collector's Edition of Resident Evil 5 on the day it came out. She knew that I hadn't yet decided which system I wanted the game for, and that I might end up trading it out, but she figured it would be a nice surprise to bring it home on release day anyway. The crux of my indecision came down to deciding between better graphics on a crappier system or slightly worse graphics on a more reliable system.
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