As anyone who has the misfortune of following me on Twitter will know, I've been engrossing myself in Phoenix Wright for the past few days, and the game has pretty much been riding solo in my newly acquired DS. I'm just about at the end of episode 5, so not totally done yet. However, unless the game suddenly turns into Mega Man X7 within this last case, I can safely say that Phoenix Wright will rocket straight to the top of my "late to the party" list. And as a bonus, I have the correct spelling of "Phoenix" memorized after years of always relying on spellckeck.
While the recent announcement of Street Fighter X Tekken was met with applause from legions of dedicated gamers who stuck with the series or many who returned with the revival of Street Fighter 4, as someone who fondly remembers spending countless hours at arcades in the late 1980s and feeding quarters "borrowed" from his mother's purse playing Street Fighter 2, I can't help, but to think somewhat cynically of this new partnership between two classic fighting franchises that in different era of video games didn't need this sort of gimmick to stand out. For me, it highlights how the series and genre no longer hold the iconic status of an entire generation of video games.
Capcom's considerable library of excellent 2D fighting games were a perfect fit on the Saturn—not only was the hardware well-suited for them, but the Saturn controller was laid out in a similar configuration to Capcom's arcade control setup as opposed to the less-than-ideal button layout on the PlayStation controller. As a result, games like Street Fighter Alpha 2, X-Men: Children of the Atom and the Darkstalkers sequel Night Warriors shined on the Sega Saturn.
Game Description:Monster Hunter 3 (Tri) is an action role-playing game (RPG) from Capcom. The first iteration of the popular Monster Hunter franchise to make an appearance on the Wii platform, action in it revolves around quest based gameplay built around the hunting and capture of monsters as a means of character development. The game features multiple modes of co-op gameplay—both online and offline—new monsters and weapons classes, multiple controller options and Wii Speak and text chat player communication support.
I’m still putting time in on Monster Hunter Tri. I wasn't sure it was going to be worth the effort when I started, but I'm somewhere in the neighborhood of fifteen hours deep now and I feel like I'm going to push through until the end. (Well, the end of the off-line single player mode, anyway.)
There's been a strange turn of events this week. I've been eagerly anticipating Red Dead Redemption for quite some time, and my copy finally arrived last Wednesday. I'm huge Western fan, and good Western games are incredibly few and far between, so it was dead center on my radar. I popped it in immediately upon arrival input about an hour into it before I had to go off and do other things. I thought I'd be totally on fire to get back to it ASAP, but here's that strange turn of events I mentioned...
Back when Monster Hunter first appeared on the PlayStation 2, I can remember seeing one of the first trailers for it a few months before the game hit. At the time, it was utterly mindblowing and promised potential that players had only dreamed of. Even today, the trailer still looks extremely exciting and full of action. Unfortunately, the reality did not match up to the level of action in that trailer.
Game Description: The next installment in the popular Lost Planet action series, Lost Planet 2 is a third-person shooter which continues the story of humanity's futuristic struggles and attempts at colonization on the planet E.D.N III. A blend of new RPG elements and features that made the original game a huge success, including massive boss battles against the alien Akrid creatures, rugged terrain, mech warfare and dynamic multiplayer support, Lost Planet 2 is sure to please both new and longtime fans of the franchise alike.
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