By Dale Weir on January 16, 2000 - 11:34am.
According to ESRB
, this game contains: Animated Violence
By Dale Weir on January 16, 2000 - 11:31am.
Its almost heart warming to see Capcom come up with such a wonderful game given their history of releasing quasi-sequels with rehashed and dated gameplay mechanics. A release like Power Stone is so full of personality and innovation that I would hope it isnt overlooked simply for its arcade look and feel. With the next-next-generation hardware, Capcom has found a way to offer a game that is a throwback to the days of 2D arcade brawlers but with new school 3D freedom. Its a clear sign of the times that hardware limitations are becoming less and less restrictive.
Game Description: Jump into the action with Capcom’s first pick-up-and-throw-anything game. That’s right, in Power Stone, every object in the environment is fully interactive, meaning you can use chairs, tables, and plants along with more traditional weapons to help you whoop your competition. And with the aid of the Power Stones, you can power-up and morph into a stronger and more dangerous alter ego to inflict even more damage on your opponents. Whether it’s in the single-player game or with up to three friends in multiplayer, Power Stone puts a new twist on fighting games.
By Chi Kong Lui on January 16, 2000 - 12:00am.
If Jackie Chan were a videogame (other than his own upcoming Stuntmaster
), hed be Power Stone
. Much like Chans renowned style of comedic martial arts filmmaking, Power Stone is a two-player competitive fighting game that allows players to freely roam about the stage with the ability to pick up, hurl, swing, or hang from nearly everything in it.
By Dale Weir on November 29, 1999 - 3:43am.
According to ESRB
, this game contains: Animated Blood & Gore, Animated Violence
By Dale Weir on November 29, 1999 - 3:40am.
Taking a look at Resident Evil 3, you may not find too many new things that weren't tried in Dino Crisis before it, but everything comes together rather nicely. Most of the annoying things prevalent in the first Resident Evil are long gone and the new additions make me look forward to new versions of the series no matter what system they appear on. I would have to say this is the most complete Resident Evil ever released and a fitting finale to the series.
By Chi Kong Lui on November 29, 1999 - 12:00am.
Resident Evil 3: Nemesis is a classic case of too much of the same too soon. When Dino Crisis was released in early September, it had been awhile since I had played a game in the 'Survival-Horror' genre.
Game Description: The zombies from the original Resident Evil have returned to give gamers another taste of terror in this third installment of the popular horror survival series. The game begins with Jill Valentine, who survived the first quest, but now finds herself surrounded by flesh-eating zombies as she tries to leave Raccoon City. Once again, there is lots of bone-crunching action as Jill defends herself against this never-ending army of the undead. Later in the game, players will assume the role of Carlos Oliveira, a Brazilian mercenary who will race against the clock to aid Jill in the morbid madness.
Game Description: Guide Regina as she explores and fights her way through 3D environments in an effort to save Dr. Edward Kirk. With some help from her communications officer, Rick, and a few weapons pistols, shotguns, grenades, and poison darts she can do battle with the raptors, pteradons, and t-rexes that inhabit Ibis Island. Only by using both brain and brawn will you be able to survive the dangers in Dino Crisis.
By Dale Weir on October 16, 1999 - 11:00pm.
While it was spawned from the phenomenally popular Resident Evil
franchise, Dino Crisis
tries to offer enough to separate itself from Resident Evil
as well as the myriad of clones Resident Evil
sequels that have saturated the market. Capcom has dumped the pretty (and expensive) pre-rendered background graphics and shock tactics that Resident Evil
used and instead have opted for real-time 3D backgrounds, packs of carnivorous dinosaurs, and real-time action. It's a big break from the norm, but it shapes up to be a successful one.
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