About Us | Game Reviews | Feature Articles | Podcast | Best Work | Forums | Shop | Review Game

BioWare

Mass Effect 3: Citadel Review

A Night to Remember

Mass Effect 3: Citadel Screenshot

HIGH Finally bringing the entire team on a mission.

LOW Dr. Chakwas was a no-show.

WTF Finding Kasumi going through Shep's panty drawer.

Mass Effect 3: Omega Review

Bad Girls

Mass Effect 3: Omega Screenshot

HIGH "Time to find allies... The story of my life."

LOW Coming back to Mass Effect 3 for pre-ending DLC felt more than strange.

WTF Where the hell was Aria's couch?

Mass Effect 3: Leviathan Review

It's Deep

Mass Effect 3: Leviathan Screenshot

HIGH It's a well-rounded and substantial add-on.

LOW It's tough to revisit the game after the controversial ending.

WTF It really takes Shepard too long to figure this out.

Mass Effect 3: Extended Cuts and Harada speaks!

Mass Effect 3 Screenshot

So, the Mass Effect 3 "extended cut" DLC amending the old endings came out. It's a free add-on and I'm pretty sure it provides an auto-save right near the end of the game for those who may not have a file at the appropriate point—I was positive that I didn't, but when I booted the game up, there it was. It could be my imagination, but I'm guessing the developers included this save as part of the DLC to avoid further outcry.

To clear the crowded sky

Mass Effect 3 Screenshot

Early on, Mass Effect establishes that the Citadel Council forced humanity to establish colonies in dangerous parts of the galaxy, then refused to offer aid when those colonies were inevitably attacked. The existing power structure is only interested in humanity's ability to serve as a buffer against its enemies, not in helping us thrive. Despite all this, humans get a comparatively sweet deal.

Mass Effect 3: The evitable conflict

Mass Effect 3 Screenshot

The convoluted logic of the Mass Effect trilogy's controversial ending hinges on the idea that sufficiently advanced species will inevitably create artificially intelligent life that will rebel and, if left unchecked, exterminate all organic life in the galaxy. To combat this threat, the Reapers harvest advanced civilizations, giving primitive ones the chance to flourish without being snuffed out in their infancy.

Consoleation: Defensive to a fault

Mass Effect 3 Screenshot

You've undoubtedly heard it by now: Electronic Arts pulled a big upset in The Consumerist's Worst Company in America tournament for 2012, besting favorites Bank of America by a majority vote of nearly two-thirds. While I think that it's telling that a video game company found its way into the voting to begin with, considering all of the potential candidates out there, the end result will change nothing.

Extra Credits: Mass Effect 3 DLC

The guys at Extra Credits have jumped into the Mass Effect 3 Day One DLC kerfuffle. What's great is that it is a measured take on the Mass Effect 3 DLC, as well as DLC in general. Worth a look.

Extra Credits: Mass Effect 3 DLC

Gamecritics After Dark Episode 2: The Mass Effect Show

On the latest episode of After Dark, we take on Mass Effect 3 and the now-infamous ending, share our reflections on the Mass Effect franchise, and have a spirited discussion about sexual relations. Featuring Richard Naik and Brad Gallaway, special guest Michael Cunningham on loan from RPGamer.com, plus a special appearance from Tim "Brett Favre" Spaeth.

Download: Right click here and select "Save Target As..."
Subscribe: iTunes | Zune | RSS

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Mass Effect 3: Requiem for the ME Universe

Mass Effect 3 Screenshot

We should have known the conclusion would be trouble. Ending a game like Mass Effect 3 poses a special set of problems, because a central attraction of Western RPGs is that their systems respond to player choice. Mass Effect and its like are the classic case of games that generate stories through collaboration between designer and player. Drawing things to a close, however, requires the hand of the developer to show, often in ways that seem unattractive.

Code of Conduct

Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.

Please report any offensive posts here.

For more video game discussion with the our online community, become a member of our forum.

Our Game Review Philosophy and Ratings Explanations.

About Us | Privacy Policy | Review Game | Contact Us | Twitter | Facebook |  RSS
Copyright 1999–2010 GameCritics.com. All rights reserved.