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Star Wars Episode I The Phantom Menace – Review

My suspicions of confusion proved to be correct. Trying to figure out what the developers were going for is difficult and describing the results isn't easy either. The best I can say is imagine the jumping platform elements in Super Mario 64 mixed with the puzzles in Legend Of Zelda: Ocarina Of Time; all from a locked-down, overhead, three-quarters perspective.

Star Wars Episode I The Phantom Menace – Consumer Guide

According to ESRB, this game contains: Animated Violence

Star Wars Episode I The Phantom Menace

Game Description: Live the sage in Star Wars Episode I: The Phantom Menace for your PC. You will participate in the dramatic events from the Star Wars Episode I story—and beyond. The action in The Phantom Menace will pick up where the movie begins—as two heroic Jedi Knights dock on the Trade Federation Battleship above the planet Naboo. The journey takes you to such locations as Naboo, Tatooine, and all the way to the Galactic capital world of Coruscant as you confront imposing threats to freedom in the midst of a galaxy in crisis.

Star Wars Episode I The Phantom Menace – Second Opinion

I take exception to the comparison Chi made of The Phantom Menace to Super Mario 64 and the Legend Of Zelda: Ocarina Of Time. Being a fan of both games, I can say that The Phantom Menace has little to show in terms of inspiration from either masterpiece. What I do see is that LucasArts wanted to capitalize on the trend of third-person perspective titles and the Star Wars prequel license at the same time.

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