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Bargain Basement

The seventh installment of our semi-regular feature covers Gadget Racers, Dragon's Lair I & II and Gundam Battle Assault 2.

Portable Project - March 2003

Welcome to the second installment of Portable Project, a feature devoted to handheld gaming that gives critics a chance to comment on titles that aren't quite in-depth enough to merit a full-length review at the site.

The Document Of Metal Gear Solid 2

Metal Gear Solid 2 was not the "average" sequel. Those who jumped into Solid Snake's next installment were not simply re-introduced: though the game inherited a lot of characteristics from its forerunner in terms of gameplay (stealth action and polished cinematics among other elements), it also introduced a narrative that took the player outside of standard videogame convention.

Play Under Review - February 2003

Welcome to another edition of Play Under Review. This time around, we're throwing you a, ahem, curveball, devoting most of our coverage to a sport that's mostly dormant right now.

Bargain Basement - January 2003

Welcome to the sixth installment of a semi-regular feature here at GameCritics.Com: the Bargain Basement. It's as sure as death or taxes that anyone who takes up videogaming will find themselves rooting through a bargain bin at one point or another.

Thought Processing: Are Game Mascots a Thing of the Past?

In the world of videogames, there are a number of virtual celebrities that have just as much fame and recognition as those on the silver screen or MTV. In fact, some are so famous that they’ve reached the exalted "single-word name" plateau, eclipsing countless other real-life personalities. Mario. Sonic. Lara. You know them on sight, you’ve played their games, and the odds are that you love at least a few of them.

Portable Project - November 2002

Welcome to the inaugural installment of Portable Project, a new monthly feature here at GameCritics devoted to handheld gaming. Since many portable titles aren’t quite in-depth enough to warrant a full-length review at the site, this column will allow the site’s critics to comment on some games in a shorter, but no less incisive, format.

Bargain Basement - November 2002

Welcome to the fifth installment of a semi-regular feature here at GameCritics.com: the Bargain Basement. It’s as sure as death or taxes that anyone who takes up videogaming will find themselves rooting through a bargain bin at one point or another.

Thought Processing: The Role of the Critic

Once in a while, a game comes along that gathers good reviews from the general public but leaves critics and experienced game players wondering what all the hubbub is about. On the flip side, many newer gamers are often left puzzled why a game they love got the cold shoulder from the press when it seemed like a clear winner.

Play Under Review - September 2002

This marks the second appearance of Play Under Review at GameCritics.com. If you’re unfamiliar with this feature, we try and give general impressions of several sports-related videogames.

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