Good news for gamers who love the zombie apocalypse. Valve has announced that Left 4 Dead 2 will be available on the Xbox 360 and PC on November 17th.
The sequel ups the ante from the original game, moving to a new locale with a new cast of survivors and features melee combat (the chainsaws look fun…), boss zombies, and like all sequels, is said to be bigger than the game that started it all.
Swine Flu guaranteed that Dead Rising 2 won't be shown at this year's E3, but that doesn't mean there isn't anything new to see when it comes to the highly-anticipated, zombie-killing simulator.
Check out the new trailer below for a look at the game. There's no gameplay footage here, but that's a whole lot of zombies.
I have my problems with the first Dead Rising, but I'm still looking forward to this sequel. Hopefully, Capcom has learned from their mistakes in the first game—and would it be too much to ask that it actually be playable on a standard definition television this time around? I'd love to have a nicer TV, but I choose to spend my paltry income on games—not television sets.
I'm incredibly bummed that I'm not going to E3 this year. I've gone numerous times in the past and I highly recommend that anyone who really loves games go at least once—even in it's newer, more streamlined, form, it's still a spectacle unlike anything else. I could have gone this year, but I don't have the money to get to LA, so I'll be watching from home like the majority of my fellow gamers. I'm not happy about this.
The show hasn't started yet, but we're already seeing little bits and pieces of things that will be at the show. Take, for instance, this trailer for Dead Space: Extraction. Extraction is the Wii-only on-rails shooter prequel to Electronic Arts' big hit of last year. I'm still not sold on the whole on-rails shooter thing, but the graphics in the trailer aren't bad and the game's universe is interesting enough that I'd make a return trip to it even if the visit was a guided one with little room for exploration.
Dead Space: Extraction hits retailers on September 29th.
I was going to start off this story by saying that it was bad news for the fans of the whip-wielding, vampire-slaying Belmont clan, but I'm not entirely convinced that news stating the planned live action adaptation of Konami's wildly popular Castlevania series is dead is a particularly bad thing.
Way of the Samurai 3 came about back in November, but sadly it remains the best game I haven't played yet. Why? Because it was only released in Japan, and although PS3s are admirably region-free, the Japanese language's stubborn refusal to transform magically into English has transformed the prospect of importing a copy of it from a delightful dream into an utter waste of money.
So, until some publisher spends the absolutely minimal amount of money required to turn the menus and text into English, I'll have to be satisfied with a brief preview of a game that may never see a North American release.
Awhile back, I reviewed a game called Onechanbara: Bikini Samurai Zombie Squad here at The Horror Geek website. The game wasn't great (it was repetitive, translated in pure "Engrish", and had environments that looked like something straight out of a low budget first generation PlayStation 2 game), but I liked it for the cheese factor (half-naked chicks running around killing zombies with swords is a win in my book) and geysers of blood.
I knew a film version was in the works (and I've been looking forward to it, honestly) and now NipponCinema brings us an official poster, synopsis, and release date for the movie.
I wanted to be more excited about Capcom's Dead Rising 2, but I have to be honest—the first game just left me more aggravated than pleased. Sure, the core idea of the game is brilliant (zombies, mall, everything's a weapon…) but the stupid A.I. and faulty save system killed it for me.
I'm hoping Dead Rising 2 fixes those issues, but even if it doesn't, this trailer has upped my interest almost exponentially. If you jump to the 1:51 mark, you'll see hero Chuck sporting dual chainsaws on a wooden stick—and it may be the coolest thing ever. Not to be outdone, he then straps two chainsaws to his motorcycle, and the zombie slaughter kicks into high gear. I have to be honest, I'll put up with a lot of suck for the opportunity to run around as a dual-saber chainsaw slinging Darth Maul wannabe killing hordes of the undead. This, my friends, is why I love being a gamer.
News broke a few days ago that Dante's Inferno would be coming to the PlayStation Portable as well as the PlayStation 3 and Xbox 360. Details were pretty scarce (and still are), but thanks to the guys at Kotaku, we can now look at the first two screens of the portable version.
All in all, I think they look good. Anyone expecting the PSP screens to look like the console version ones is clearly delusional. Both of those shots look better than PS2 quality to me, so my hopes are still high.
Expect Dante's Inferno to send you to Hell sometime next year.
I'm pretty interested in this Ghostbusters videogame that's due out in June. I think that's because it's like a national law that anyone my age (37 later this year…) love Ghostbusters in general. If you were around the age of 12 when the first film hit, it was probably one of your favorite films. And since it's that rare childhood favorite that still holds up when viewed as an adult, a whole generation still seems to love anything Ghostbusters related.
GameTrailers posted the opening cinematic video from the upcoming game—and I'm impressed. They really nailed the feel of the first movie and I was surprised how much nostalgia this thing inspired in me in the span of a few short minutes. My only complaint is the expository dialogue from the one guard (nice information dump there, guys…), but everything else looks great.
Check it out for yourself and see what you think. The game makes its retail debut on the PS3, Xbox 360, Nintendo Wii, PC, PS2, and Nintendo DS on June 16th.
I'm really looking forward to the BioShock movie for a number of different reasons. First off, I love the game to death–it's creepy, it's got an engaging story, and it was a blast to play. Second, I'd really like to see a movie based on a videogame that turns out to be good. I think this is the property that could give game movies the same sort of legitimacy that comic films now enjoy. Finally, I got the impression that maybe Universal understood the potential of what they had and were going to pull out all the stops to make a great movie. They hired an interesting director, Gore Verbinski, and they appeared ready to spare no expense in bringing his vision to the screen.
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